GameObjectEditor
A Bonelab mod for editing many aspects of GameObjects!
About this mod Author’s original text
\~\~\~GameObjectEditor\~\~\~
GameObjectEditor provides the ability to alter many aspects of any Unity
GameObject in the current scene!
The current list of attributes which can be editted (More will be
added!): - Size of the object (Changed by increments of 25%, will be
updated) - Changing the position of the object - Changing whether a
GameObject is active or not
\-\--WARNING\-\-- Everytime you want to edit a NEW OBJECT in the given
scene, you need to refresh the GameObject list (this will be updated)
Whenever you refresh the list, the game can freeze for quite a long
time, but it does \NOT\ crash, just wait. I plan on updating this in
the future and making it better!
Also, first mod baby!!!!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: