GameObjectEditor

版本 v1.0.0·更新於 2023-08-15

A Bonelab mod for editing many aspects of GameObjects!

模組介紹 作者原文

\~\~\~GameObjectEditor\~\~\~

GameObjectEditor provides the ability to alter many aspects of any Unity

GameObject in the current scene!

The current list of attributes which can be editted (More will be

added!): - Size of the object (Changed by increments of 25%, will be

updated) - Changing the position of the object - Changing whether a

GameObject is active or not

\-\--WARNING\-\-- Everytime you want to edit a NEW OBJECT in the given

scene, you need to refresh the GameObject list (this will be updated)

Whenever you refresh the list, the game can freeze for quite a long

time, but it does \NOT\ crash, just wait. I plan on updating this in

the future and making it better!

Also, first mod baby!!!!

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

gnonme-BoneLib

檔案與校驗

檔案名稱
GameObjectEditor-1.0.0.zip
檔案大小
34.8 KiB