BonelabFSR

v1.0.0·Updated 2025-06-13

AMD FSR Integration inside of Bonelab!

About this mod Author’s original text

FSR Integration

Using Unity URP's FSR 1.0 integration, this mod enables FSR to be used within bonelab!

Its recommended to use this if you have your render scale in your graphics setting set between 0.7 and 0.9 as that creates the balance of experience to performance benefit, but it still can be used at lower or higher render scale.

How to use

Open bonemenu and click on the FSR tab! Inside the menu you'll see options for configuring FSR these options include:

  • FSR Enabled: Enables and disables use of FSR
  • Sharpness Override: Allows you to override FSR's auto set sharpness. With this off the sharpness is based off your current render resolution.
  • Sharpness: Only works with sharpness override set to enabled. Allows you to set your sharpness manually.
  • Reapply FSR: Reapplies your current settings. Mainly used if for some reason your URP asset gets changed for some reason.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

LavaGang-MelonLoadergnonme-BoneLib

File & checksum

Filename
BonelabFSR-1.0.0.zip
File size
11.7 KiB
SHA-256
d402d77211868555449e666b225e63831aa38078c7c568f2652d4098057efc39
Stored at
2026-10-12 00:31