BonelabFSR
AMD FSR Integration inside of Bonelab!
模組介紹 作者原文
FSR Integration
Using Unity URP's FSR 1.0 integration, this mod enables FSR to be used within bonelab!
Its recommended to use this if you have your render scale in your graphics setting set between 0.7 and 0.9 as that creates the balance of experience to performance benefit, but it still can be used at lower or higher render scale.
How to use
Open bonemenu and click on the FSR tab! Inside the menu you'll see options for configuring FSR these options include:
- FSR Enabled: Enables and disables use of FSR
- Sharpness Override: Allows you to override FSR's auto set sharpness. With this off the sharpness is based off your current render resolution.
- Sharpness: Only works with sharpness override set to enabled. Allows you to set your sharpness manually.
- Reapply FSR: Reapplies your current settings. Mainly used if for some reason your URP asset gets changed for some reason.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
LavaGang-MelonLoadergnonme-BoneLib