PBData Editor English version
Translated version of tool for processing PBTable files
Screenshots 2 screenshots
About this mod Machine translation
Translated version of tool for processing PBTable files
Wukong PBData Editor Eng
✨ **This is a translated version - all credit goes to the original author** ✨
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🚀 Main functions
🔧 **1. Use FModel to unpack the .data file in PBTable**
- Can visually display all unpacked protobuf.data files in the game
✏️ **2. Edit .data file**
- Visually edit .data files and save them as new files
📦 **3. PAK file generation**
- Supports dragging folders to package into game-compatible .pak module files
📝 **4. Import and export notes**
- You can add your own comments to the .data field to facilitate marking and tracking the analyzed configuration table
- Right click on the ID entry or field name entry, and the note menu button will appear
- Supports importing note files configured by others to promote collaboration between module creators
- You can share your note configuration on the module's bug or post page
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📖 User Guide
- **After launching the software**, go to File menu -> Open data directory and select the folder containing the .data file (usually from the PBTable folder unpacked by FModel)
- **Interface Layout** From left to right: .data file list, data list within a single .data file, field data within each individual entry
- The data file is a protobuf file, and some fields in the data adopt proto nested format. Nested data can currently be edited by opening a new window
- The rest of the above functions can be found under the File menu
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⚠️ IMPORTANT NOTE
🔍 **1. Tool Limitations**
- This is only an editor for .data files and does not support .uasset files unpacked by other FModels
💻 **2. Operating environment**
- The tool uses .NET 8.0, please install the .NET 8.0 library when using it
🛠️ **3. Improvement and Distribution**
- Experts are free to clone and modify the tool if they find it lacking or want to improve it
- Please give credit to the original author when redistributing
📁 **4. Packing Precautions**
- When packaging .pak files, make sure to preserve the original filename and directory structure (this should be common sense to anyone making PakMod files)
📞 **5. Contact and Collaboration**
- If you have any questions about the tool or want to cooperate for further development, you can contact the author: Feather-Yunxuan
💡 **Tip**: If something is not working, please leave a message and we will try to solve it (maybe we can)
🔗 **GitHub Source**: Source code
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.