EasyMode

v1.0.8·Updated 2026-03-25

BepInEx tweak for Another Crab's Treasure with configurable multipliers (defaults: DamageTaken=0.5, DamageDealt=2, CurrencyIncome=3).

About this mod Author’s original text

EasyMode

BepInEx plugin for Another Crab's Treasure that applies a simple difficulty cushion:

  • Damage taken: configurable (default multiplier 0.5) via Player.ReduceDamage on HitEvent.damageMultiplier.
  • Damage dealt: configurable (default multiplier 2) via Entity.ProcessHitEvent(HitEvent).
  • Currency gain: configurable (default multiplier 3) via InventoryData.Wallet.AddCurrency(...).

Requirements

  • BepInEx 5.x (e.g. Mod Manager).

Install

Install Mod Manager, or extract the zip so EasyMode.dll ends up under:

BepInEx/plugins/-EasyMode/

The package may also include 0Harmony.dll in the same folder so Harmony resolves correctly in every profile.

If nothing seems to work

  • PC (Steam) + BepInEx 5 (Mono) — This mod targets the Mono Managed build, not IL2CPP.
  • Check BepInEx/LogOutput.log for [EasyMode] lines and Harmony errors.

Build from source

  • Copy BepInEx.dll, UnityEngine.dll, and UnityEngine.CoreModule.dll from your game into lib/ (see project file).
  • Set ActManaged if your game is not at the default path in EasyMode.csproj, e.g. dotnet build -c Release -p:ActManaged="D:\Games\ACT\AnotherCrabsTreasure_Data\Managed".
  • Run dotnet build -c Release.
  • Run powershell -File tools/PackThunderstore.ps1 to produce dist/EasyMode-.zip (version from manifest.json).

Before publishing, set website_url/manifest.json and add dependencies as needed.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
EasyMode-1.0.8.zip
File size
8.8 KiB
SHA-256
9cb2f1208244baad4aef98c5dde1715ae81ca9684fd3a0a343e33f92e93f1edc
Stored at
2026-10-10 00:26