Seven days to kill

Downloadable mods 7

Game details

Mod loader
generic
Mods on playbuff
34

All mods for Seven days to kill

The Four Horsemen of the Knight's ApocalypseInstant downloadItems & Resources
(Server-side) This mod adds 5 endgame legendary weapons to each skill tree, as well as challenge missions that grant permanent buffs upon completion.
v1.5/ 09-24
Bobcat VehicleInstant downloadItems & Resources
Russian translated version of the Bobcat Vehicle mod
v1.1/ 09-24
Deadman's CrossInstant downloadItems & ResourcesChinese
This is a new config and localization file for mods made by CranyonEater, allowing you to break them to get new variant blockers. I uploaded two files: one to remove the hidden safe version, and one to keep both found in the game.
v1.0/ 09-24
Rav's ChemStation Optimization v2.3Instant downloadItems & Resources
This mod completely improves the ChemStation, resulting in a significant increase in the unit yield of most crafting items. For example, the number of gasoline cans per unit has been adjusted from 2 to 200. Both gunpowder and gasoline cans can obtain double the output from one material. A new craftable acid bottle recipe has been added, and the balance is locked through the blueprint system.
vv1.0/ 09-24
Master's Forge and ToolsInstant downloadItems & Resources
Added Master Forge, Master Bellows and Anvil. Can craft exclusive cobalt ingots and tools (Q1-Q6, stronger than steel). Obtained from traders or loot, rare and expensive. Two versions are available: original UI or AGF UI. Server side only, EAC secure.
vv1/ 09-24
Bottle of EnchantmentInstant downloadItems & Resources
Looking for a more balanced alternative to "Extra Skill Points"? Find enchanted bottles while looting and drink them to gain a small amount of experience points.
v1.0/ 09-24
ONRs beverage moduleInstant downloadItems & Resources
Some craftable drinks to provide energy bonuses for your gaming experience
vA23/ 09-24