The Four Horsemen of the Knight's Apocalypse
(Server-side) This mod adds 5 endgame legendary weapons to each skill tree, as well as challenge missions that grant permanent buffs upon completion.
Screenshots 8 screenshots
About this mod Machine translation
(Server-side) This mod adds 5 endgame legendary weapons to each skill tree, as well as challenge missions that grant permanent buffs upon completion.
Knight’s Four Horsemen of the Apocalypse
🎮 **Server Mod** | ⚔️ **Endgame Legendary Weapons** | 🏆 **Challenge Reward System**
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✨ Module Features
This mod adds 5 powerful endgame legendary weapons to the game, each representing one of the Four Horsemen of the Apocalypse, and comes with a unique challenge system!
🎯 Weapon unlocking requirements
- **Creation Level**: Unlocked at level 100, can be upgraded to level 150
- **Soul Counter**: Only kills with this weapon will count
- **Death Penalty**: All soul counters reset to 0 after death
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🏹 The weapons details of the Four Horsemen of the Apocalypse
1. 💚 Plague Knight’s Rifle
**Special Effects**:
- **Aura**: Enemies become infected with diseases that worsen over time
- **ATTACK**: Aggravates disease effects and consumes more health
- **Exchange Skills**: Consume soul to heal yourself
2. 🔥 War Knight’s Shotgun
**Special Effects**:
- **Aura**: Enemies around you continue to burn
- **Attack**: Additional burning effect, causing extra damage to burning enemies
- **Slaughter**: Adds one projectile per 100 souls
3. 💙 Famine Knight’s Machine Gun
**Special Effects**:
- **Aura**: Enemies slow down, damage is reduced, hunger and thirst are accelerated
- **ATTACK**: Causes bleed and further weakens the enemy
- **Feast**: Consume souls to restore food and water
4. 💀 Death Knight’s Revolver
**Special Effects**:
- **Aura**: nearby enemies may die suddenly
- **Attack**: Low chance of killing the enemy instantly
- **Harvest**: Increases damage based on the number of souls
5. 🏗️ Apocalypse Turret
**Special Effects**:
- **Aura**: Enemies may suddenly explode
- **ATTACK**: Attack to cause the enemy to explode
- **Destruction**: Summon turrets to increase block damage
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🏆 Challenge reward system
Completing each weapon's challenge will grant you permanent buffs:
- **Plague Challenge**: Disease Immunity
- **War Challenge**: Increased physical damage
- **Hunger Challenge**: Reduce hunger and thirst
- **Death Challenge**: Kill to restore health
- **Apocalypse Challenge**: Increased block damage
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📋 Challenge Notes
🦠 Plague Challenge Requirements Status
- Infection (different stages)
- Dysentery (different stages)
- fatigue
💥 War Challenge Requirements Status
- Concussion, bruises
- Sprain (arm or leg)
- Broken bones (arm or leg)
- Bleeding, maimed
🍽️ Famine Challenge Requirements Status
- Hunger (any stage)
- Thirst (any stage)
⚔️ Death challenge weapon classification
- Tool kills are only counted as tool kills
- Melee weapons (bats, knives, etc.) count towards melee kills
- Rocket launcher counts towards ranged kills
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⚙️ Custom options
Don't like some of the effects? Can be easily customized:
- **Screen Effect**: Delete the "Screen Effect" effect group in item.xml
- **Sound Effect**: Delete the "Sound Effect" effect group in item.xml
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💡 **Tip**: The challenge is completely optional and does not affect weapon unlocking, but the buffs after completion are very practical!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.