Save On MoonCrash

版本 v1.0.1·更新於 2025-05-31

Zelda64Recompiled will let you undo a moon crash by reloading your save. This mod prevents that.

模組介紹 作者原文

Save On Moon-Crash

In Majora's Mask, the penalty for letting the clock run out and the moon crash is losing all progress from that cycle.

However, because the original game deleted owl saves after they're loaded (and the only other way to save was with the Song of Time),

there was never a need for the game to save after a moon crash, only to delete your cycle progress from memory.

However, when using Zelda64Recompiled's autosave system (or LittleCube's Owls Never Quit mod), the deletion of owl saves is disabled,

and therefore a moon crash can be undone by reloading your save. This is a perfectly fine QoL feature (especially for those new to the game),

but some players (myself included) may enjoy the original threat of losing progress if the moon falls.

For those players, this mod exists. All it does is trigger an autosave when the moon crashes, thus overriding your save file and deleting that cycle's progress.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
Save_On_MoonCrash-1.0.1.zip
檔案大小
273.3 KiB