DigitalMapV2
This mod expands the capabilities of the digital map by adding a built-in radar.
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模組介紹 作者原文
DigitalMapV2
This mod expands the capabilities of the digital map by adding a built-in radar.
⚠️WARNING⚠️ This version of DigitalMapV2 is designed to function with VotV 0.9.0n. Using older or newer versions of the game may cause errors!
If you have any suggestions or find a bug, you can submit it as an "issue" in my GitHub repository.
Configs:
Configs can be accessed in the game settings under the Mod configs category or by pressing Ctrl+Shift+C.
RadarPointSize - Changes the size of radar points.
Default value: 1.8
PlayerIconSize - Changes the size of the player icon.
Default value: 1.8
CoordinatesSize - Changes the size of the coordinates display text.
Default value: 1.8
PlayerMark - Changes the style of the player icon.
Default value: New
DebugMode - Enables a debug widget that shows more information about radar actors.
Default value: false
ForceReplaceMap - Enables map replacement with improved stability at the cost of reduced optimization and increased replacement delay. Turns on automatically when the Lua part of the mod is not loaded.
Default value: false
DebugModeDelay - Changes the update delay of debug mode widget.
Default value: 0.1
ExcludedActors - A list of objects that won't be shown on the digital map or debug widget (use, as a separator).
Default value: prop_ABFriend_c,NewBlueprint8_c
Preview
Features
- Displays entities.
- Different colors for radar blips (requires the radar colors module).
- Different entity scanning speeds (depends on the radar speed module upgrade).
- Customizable map elements.
- Allows to exclude actors from the digital map.
Manual Installation Guide
Install Unreal Shimloader
- Copy dwmapi.dll into the GAME/Binaries/Win64 directory. The new path should be GAME/Binaries/Win64/dwmapi.dll.
- Copy the contents of the UE4SS folder from the package into GAME/Binaries/Win64.
GAME/Binaries/Win64 should now contain the following new files and folders:
- GAME-Win64-Shipping.exe
- ue4ss.dll
- UE4SS-settings.ini
- dwmapi.dll ← This is the Unreal Shimloader binary. It will load UE4SS for you.
- Mods/
Install ModUtils
- Copy ModUtils.pak from the pak folder of the ModUtils package to the GAME/Content/Paks/LogicMods directory.
- Copy the contents of the mod folder of the ModUtils package to GAME/Binaries/Win64/Mods/Acitulen-ModUtils.
*You have to create the Acitulen-ModUtils folder manually.
Install DigitalMapV2
- Copy DigitalMapV2.pak from the pak folder to the GAME/Content/Paks/LogicMods directory.
- Copy the contents of the mod folder to GAME/Binaries/Win64/Mods/Acitulen-DigitalMapV2.
*You have to create the Acitulen-DigitalMapV2 folder manually.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: