WoodRamps
Wood ramps at 26° and 45° (plus rotated plank-grain variants) for Shield Sledding.
模組介紹 作者原文
Wood Ramps
Questions or bugs? Discord
Adds hammer-buildable wood ramp pieces angled at 26° and 45° — the same slopes as vanilla wood beams — so you can build clean sled runs for Shield Sledding.
Requires: BepInEx, Jötunn, and Shield Sledding.
Pieces
| Piece | Angle | Notes |
|-------|-------|-------|
| Wood Ramp 26° | 26 degrees | Matches wood_beam_26 slope; low-friction surface for sledding |
| Wood Ramp 45° | 45 degrees | Matches wood_beam_45 slope; low-friction surface for sledding |
| Wood Ramp 26° (Rotated) | 26 degrees | Same slope; plank grain rotated 90° |
| Wood Ramp 45° (Rotated) | 45 degrees | Same slope; plank grain rotated 90° |
All four pieces are 2×2 m wood ramps, cost 2 Wood by default, and appear in the Hammer Building category.
Building & snapping
Cycle snapping uses the same Top / Bottom labels as vanilla thatch roofs (two corners on the high edge, two on the low edge).
Durability
Same wear rules as vanilla wood floors:
- Rain damages uncovered pieces
- Unsupported pieces collapse
- Lava / Ashlands damage applies
Config
| Setting | Default | Description |
|---------|---------|-------------|
| Physics.DynamicFriction | 0.05 | Dynamic friction (lower = better sledding) |
| Physics.StaticFriction | 0.05 | Static friction |
| Building.WoodCost | 2 | Wood per ramp |
| Building.RequireWorkbench | true | Require a nearby Workbench |
Custom hammer icons (optional)
Runtime icons keep the real 26°/45° incline and aim the camera at the top deck so grain stays readable (Rotated = grain the other way). For custom art, drop PNGs next to the plugin:
BepInEx/plugins/ModdedWolf-WoodRamps/icons/
| File | Piece |
|------|-------|
| wood_floor_26.png | Wood Ramp 26° |
| wood_floor_45.png | Wood Ramp 45° |
| wood_floor_26_rot90.png | Wood Ramp 26° (Rotated) |
| wood_floor_45_rot90.png | Wood Ramp 45° (Rotated) |
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: