VegvisirCompass
Loot a limited-use compass from a Vegvisir that points you at its boss instead of revealing it on the map. Made for no-map servers.
模組介紹 作者原文
Vegvísir Compass
A BepInEx mod for Valheim, built for no-map
multiplayer playthroughs.
Interacting with a Vegvísir no longer reveals the boss on your map. Instead you
loot a Vegvísir Compass — a limited-use item that swings your view toward
the boss that stone points at, then crumbles once it is spent.
What it does
- Interacting with a Vegvísir grants a Vegvísir Compass instead of revealing
a map location.
- Each compass is named for its target — Vegvisir Compass - Moder — so you
can tell at a glance which boss it points at.
- Stones can optionally go on a shared cooldown afterwards, applying to every
player on the server. Off by default.
- A player may carry only one compass per target — holding one for The Elder
does not stop you looting one for The Queen, but a second Elder compass is
refused. Targets are matched by location, not by the displayed name, so stones
sharing a label (such as the Ashlands Dyrnwyn chain) never block each other.
The rule applies to picking one up off the ground as well as looting, so a
compass cannot be duplicated by dropping it first. Compasses are not swept up by
auto-pickup; press use to take one.
- Using the compass points the camera at the boss. It has a single use by default,
and is destroyed once spent.
- A compass only works within 350m of the Vegvísir it came from, measured on
the X/Z plane so height is ignored. Out of range costs nothing: no use is
spent and the camera does not move.
- Aiming turns you to face the boss and levels the view on the horizon, rather
than tilting up a mountain or down into a valley.
- A 1 second guard stops a double-keypress burning two uses at once.
- A stone naming several places grants one compass for each — Hildir's map
table is a Vegvísir carrying all three of her quest dungeons. Targets you
already carry are skipped rather than refusing the whole stone.
- Merchant lorestones: biome runestones far enough from the world centre also
grant a compass — Black Forest → Haldor, Meadows and Plains → Hildir, Swamp →
the Bog Witch, Mountains → the Forge of Potential. The stone still shows its
lore text.
- Hildir's map table grants compasses for her three quest dungeons, named
Brass, Silver and Bronze.
- Merchants settle where you trade with them, not at the first camp anyone
walks past. The Forge of Potential settles when you open it, the same way.
New worlds only (or worlds the mod has managed from the start).
- Icons are coloured by what they point at, so a full pack stays readable at
a glance: gold for bosses, grey for merchants, red for Ashlands Mysterious
Locations, purple for Hildir's quest dungeons, ice-blue for the Forge of
Potential.
The map is never touched. See No map, really for why that
needed care.
Requirements
| | |
|---|---|
| Valheim | Unity 6000.0.61f1, build 21981559 |
| BepInEx | 5.4.2333 (BepInExPack_Valheim) |
|.NET SDK | 9.0 — to build only; players need nothing beyond BepInEx |
No Jotunn, no ServerSync, no other plugin dependencies.
Everyone needs it. The compass is a real item prefab, so the mod must be
installed on the dedicated server and on every connecting client.
Installing
Releases ship every Mushroom mod together. Download
MushroomMods-plugins.zip from the
latest release, take VegvisirCompass.dll out of its
plugins/ folder, and drop it into BepInEx/plugins:
Valheim/
└── BepInEx/
└── plugins/
└── VegvisirCompass.dll
Do this on every client and on the dedicated server. For the server that is
its own Valheim directory — the folder holding valheim_server.exe and its
BepInEx.
Mod managers such as r2modman and Vortex will also take a bare DLL through their
Import local mod / manual-install flow.
Afterwards
The config file appears on first launch at
BepInEx/config/vegvisircompass.cfg.
Coming from 1.4.1 or earlier? The file used to be named after the plugin
GUID, com.dhobbs.vegvisircompass.cfg. It is renamed automatically on first
launch and your settings come with it — nothing to do. Both the client a
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: