Vaettir
Plant an ancient seed, feed it greydwarf blood, and a forest spirit answers. Build it a home and it sorts your chests.
模組介紹 作者原文
Vaettir
Plant an ancient seed in the Black Forest and it grows on greydwarf deaths instead of on a
timer. When it opens, a forest spirit rises out of it and folds itself into a heartwood you
carry away and build into a stowing post: a shallow container that hands its contents to the
chests around it, sorted by rules you set on each chest.
The same DLL also carries two mods that used to ship separately: Stow, which is the post and
the chest sorting, and Furrow, which is the cultivator's planting grid and area harvest. Wild
plant transplanting and a bonemeal recipe are here too.
Features
- Ancient sapling. Planted with the cultivator, fed by greydwarf kills within 24m, and it
calls greydwarfs to itself in waves while a player is nearby. It has 500 health and can be
destroyed.
- Forest spirit and heartwood. One spirit per sapling, one heartwood per spirit.
- Stowing post. A 6x2 container on the hammer's Furniture tab. Drop things in, close it,
and a spirit flies them to the chests that asked for them.
- Chest rules. A Holds… button in every chest window. Chests hold groups (ore, fuel,
seeds, building materials) or single items, and can refuse things.
- Post upgrades. Three pieces you build on the ground beside a post, the way a chopping
block stands beside a workbench. A creel rail makes it hold what a reinforced chest holds
and carry 20 items a trip, a
spirit perch flies a second spirit, and a hod jib lets a crafting station near the
post build out of the chests around it.
- Planting grid. From Farming 10 the cultivator's ghost snaps to a lattice so hand-placed
beds come out in rows. A ring shows whether a sapling will actually have room.
- Area harvest. From Farming 15, Shift+E on a ripe crop picks its neighbours too, reaching
further as Farming rises. Plain E still picks one.
- Transplanting. Dig up wild berry bushes, thistle, dandelion and mushrooms with the
cultivator and carry them somewhere else. Gated on Farming, one plant at a time, and the
world's plant count never changes.
- Bonemeal. Two bone fragments and an entrail make five at the workbench. A fed crop
yields three times when picked and trains Farming.
- Multi-seed sowing. Sow a row or a circle per click, scaled by Farming. Off by default.
The ritual
- Kill greydwarf brutes and shamans until one drops an ancient seed. Vanilla loot, and
nothing here changes the drop.
- Plant it with the cultivator, in the Black Forest, at least 5m inside the biome and
outside anybody's base. The refusal message says which of the two stopped you.
- Kill greydwarfs within 24m of it. Greydwarf 1 point, shaman 3, brute 4, greyling 0, and
50 points opens it. Only the nearest sapling is fed by a kill.
- You do not have to go looking for them. A planted seed calls greydwarfs in from 25 to 40m
out, 2 to 5 at a time, every 20 seconds falling to every 6 as it fills. Everyone within 48m
is told once that the forest is enraged. It only calls while a player is within 48m, and it
stops calling if a base grows around it.
- Defend it. 500 health is about ten hits from a brute, and the seed is not refunded if it
dies. It says when something is hitting it and when it is gone.
- When it opens a forest spirit rises out of it. Press use once and it folds itself into a
heartwood.
- Build a stowing post: 40 fine wood, 20 bronze nails and 1 heartwood, hammer, Furniture tab.
Taking the post down gives the heartwood back.
The sapling's hover text carries its stage and its exact count, so rooting ( 18 / 50 ) tells
you what is left. It looks the same the whole way through, so the hover text is the only thing
that reports progress. It is pinned on your own map while it stands, and the pin comes off when
it opens or dies.
The stowing post
The post is a real container, 12 slots, and it empties when you close its window rather than
continuously, so two half-stacks dropped in can merge first. A spirit then carries the contents
out 10 items per trip, flying in an arc over whatever
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: