Ultimate Realtime CFG Manager Server Configuration Panel
✅ Real-time.cfg manager & server configuration panel: edit any mod's config in-game (F1), sync settings live to all players, no restart. Admin tools, dedicated server, mod settings menu, 15 languages.
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模組介紹 作者原文
Ultimate Real-time.cfg Manager (Server Configuration Panel) 1.0.0
Edit every mod's.cfg in-game, in real time. One panel. Synced live with the server.
💬 Join the Discord
💡 Suggestions, bugs and questions: — when reporting a bug, attach your BepInEx LogOutput.log and say what you expected to happen.
📦 Ultimate Server Configuration Manager is included as a dependency (Igao-Ultimate_Server_Configuration_Manager-1.0.3). Install this package with your mod manager and it is installed automatically, together with BepInExPack_Valheim. You do not need to download it separately.
Looking for a real-time config manager? An in-game.cfg editor for Valheim mods, a server configuration panel for dedicated servers and hosts, a mod settings menu you open with F1 or from the ESC menu, live config sync to every player with no server restart (when the mod supports it), admin-only controls, and a panel translated into 15 languages. It works with any BepInEx mod, and with mods that use ServerSync or Jotunn.
A universal settings panel for Valheim. It shows the configs of all installed BepInEx mods, explains each one using the mod's own comment (with a button to translate it into your Valheim language), and syncs everything with the server.
Install on the server and on all clients.
Screenshots
Home screen — every mod, what changed, what is pending:
Editing a mod as admin — edit any config live, choose per config or per mod what players see (Hidden · View only · Can edit), draft several changes and apply them at once:
What a player sees — by default everything is hidden until the admin releases it:
Installation
- Install through a mod manager ( Mod Manager, r2modman, etc.). Ultimate Server Configuration Manager 1.0.3 is included as a dependency and comes along automatically; the panel itself is that mod.
- It must be installed on the server AND all clients.
- Requires BepInExPack_Valheim (also installed automatically).
How to open
- ESC → "Mod Settings" (a button added to the pause menu), or
- F1 (configurable in Panel hotkey). ConfigurationManager also uses F1 by default: change the key of one of the two.
- ESC closes the panel (if a search is typed, the first ESC press clears the search).
- The window remembers where you left off: position, size (drag the top to move it and the bottom-right corner to resize it), last opened mod, collapsed sections, and filters. Center window resets it to the default.
Shortcuts
| Key | Action |
|---|---|
| F1 | opens/closes |
| Ctrl+F | jumps to search |
| Enter | applies the typed value |
| Ctrl+Z | undoes the last change (outside text fields) |
| Ctrl+S | applies the draft |
| ESC | closes the confirmation → cancels the note → clears the search → closes the panel |
Sync rules
| Situation | What happens |
|---|---|
| Player joins the server | Immediately receives the server's values for the configs of all mods the server has. |
| Config Hidden (default) | The player doesn't see it. The server value is enforced and only admins change it. The player's.cfg is not overwritten. |
| Config View only | The player sees it but cannot change it. The server value is enforced. |
| Config Can edit | Each player uses and changes their own value. |
| Admin changes something | The server validates it, saves it, and sends only what changed to everyone. |
| Owner edits the.cfg on the server while it is running | The server reloads the file and syncs everyone (checked every 60 s; changes made in the panel are instant). |
| Player leaves the server | All configs go back to their local value. |
| Mod that only the player has | Stays local (the server doesn't know about it). |
| Mod that only the server has | The admin can see and edit it in the panel even without having the mod. |
| Mod that already uses ServerSync / Jotunn / ConditionalConfigSync | Ultimate SCM does not enforce values (the mod does that itself); admin changes are sent to the server. |
| Server without Ultimate S
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: