TerrainImpact

版本 v1.0.0·更新於 2026-09-17

When giant monsters fight, they should scar the landscape. Terrain Impact fixes that. Keep it subtle, or turn it all the way up and let the geology become part of the joke.

模組介紹 作者原文

Terrain Impact

When giant monsters fight, they should scar the landscape. Terrain Impact fixes that. Keep it subtle, or turn it all the way up and let the geology become part of the joke.

The defaults are intentionally mild. Raise the strength, radius, or frequency

if you want giant battles to chew up the landscape.

Tip: With devcommands enabled, use terrainimpact max for extreme

settings or terrainimpact min to restore the defaults. The commands save

the same values shown in the BepInEx configuration file.

Configuration

After the first modded launch, edit

BepInEx/config/ChorusReef.TerrainImpact.cfg through r2modman's Config Editor

or a text editor.

| Setting | Default | Range | Effect |

| --- | ---: | ---: | --- |

| Impact Strength | 1 | Whole numbers 1–99 | Controls how aggressively each accepted hit lowers terrain. |

| Impact Radius (m) | 1.5 | 0.5–40 | Controls the affected width. Very high strength adds width beyond this base radius. |

| Global Cooldown (s) | 10 | 0–120 | Minimum time between accepted terrain edits, shared by all qualifying attacks. |

| Stone Drops | false | true/false | Allows or disables Stone drops from creature impacts. |

At the defaults, one accepted impact makes roughly one ordinary pickaxe dent.

The dig target is -0.5 × Impact Strength metres. Above strength 16, each

additional point also adds 0.5 m to the radius. Valheim limits each terrain

vertex to about 8 m below its original height, so higher strength primarily

expands the affected area.

Extreme settings are deliberately destructive. One qualifying hit can

remove a large section of ground, expose deep terrain, or push land below sea

level. Test aggressive settings in a disposable area or world first.

Notes

Terrain Impact uses Valheim's terrain modification system, so edits persist

with the world. Qualifying attacks include selected ground impacts from Trolls

(including Trollstaff summons), Lox, Fuling Berserkers, Seeker Soldiers, and

Abominations. Other attacks and the Trollstaff meteor arrival are unaffected.

This mod is especially noticeable in worlds where large creatures fight

frequently or appear outside their normal biomes. Local-host play has been

tested; multiplayer behavior has not yet been validated.

Requires BepInExPack for Valheim.

Created by ChorusReef. The package icon is a square crop of

Planetoid crashing into primordial Earth,

by Don Davis, released into the public domain.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
TerrainImpact-1.0.0.zip
檔案大小
64.5 KiB