Structure Tweaks
Changes the game logic to allow invisible, invulnerable, non-colliding, non-interactable or untargetable objects. Also allow overriding visual wear and plant growth.
模組介紹 作者原文
Structure Tweaks
Changes the game logic to allow invisible, invulnerable, non-colliding, non-interactable or untargetable objects. Also allow overriding visual wear and plant growth.
Install on all clients and on the server (modding guide).
Usage
Two commands that allow changing visual growth or wear of own plants and structures. This can be disabled from the config.
- growth=[big/big_bad/small/small_bad]: Overrides the plant growth. Prevents growing up.
- wear=[broken/damaged/healthy]: Overrides the wear health.
For other changes you need mods like Infinity Hammer or World Edit Commands.
Tutorials
- World Edit basic usage: (28 minutes, created by StonedProphet)
- World Edit Structure Tweaks: (16 minutes, created by StonedProphet)
Config
- All objects can be scaled: Scaling works for every object.
- Disable structure system: Structure systems are disabled for all pieces. Not enabled by default.
- Ignore damage when infinite health: Damage is fully ignored for objects with infinite health.
- Protect pieces with infinite health: Pieces with infinite health can't be deconstructed (except by the creator).
- Max support with infinite health: Pieces with infinite health have max structure support.
- No enemy targeting when no creator: Enemies won't target neutral structures.
- Override collision: Collision can be overridden (requires reloading the area).
- Override effects: New area effects can be added.
- Override falling: Object fall behavior can be overridden.
- Override growth: Growth visual can be overridden.
- Override interact: Interactability can be overridden.
- Override portal restrictions: Teleporting with restricted items can be overridden.
- Override smoke restrictions: Fireplaces going out can be overridden.
- Override rendering: Rendering can be overridden (requires reloading the area).
- Override runestones: Runestone properties can be overridden.
- Override unlock: Chests and doors can be force unlocked.
- Override wear: Wear visual can be overridden.
- Allow unlocking chests: Players can unlock chests to ignore wards.
- Allow unlocking doors: Players can unlock doors to ignore wards.
- Allow editing runestones: Runestone editing (Admin only, Owned, All).
- Command growth: Growth editing (Admin only, Owned, All).
- Command wear: Wear editing (Admin only, Owned, All).
Credits
Thanks for Azumatt for creating the mod icon!
Sources: GitHub
Donations: Buy me a computer
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: