SouthsilArmor
Adds over 30 entirely new armor sets, spread across all biomes!
模組介紹 作者原文
This mod adds over 30 new armor sets. Most stats, crafting materials etc. can be modified using the config.
Please note I have not played Deep North yet and the mod will be updated when I do. I also plan to update my capes to match the beautiful 1.0 vanilla capes.
Armor Gallery
Discord:
Contact me for bug reports, in most of the Valheim modding discords. Username: southsil.
Donations:
Acknowledgements:
I would like to express my immense thanks to GoldenJude. Without their help and guidance I would never have come close to being able to create this mod. I would also like to thank blaxxun and Azumatt for their help.
Aim of this mod
My hope is that the added armors so that they compliment the vanilla armors without outshining them. My overall goal is that they provide more, interesting options.
Mostly, the added armors will benefit those who want to play more slowly and progress more safely, as they tend to provide extra, optional, incremental steps of power, before progressing to the next biome.
In _most_ cases, the modded armours in a respective tier, when compared to vanilla armor of that tier, tend to have:
- Increased armor value, at the cost of increased movement speed penalty.
- More costly to make, or require rarer materials (eg. rare trophies)
- Set bonus (which is usually niche, and can be ideally be ignored easily)
- Rarely, a resistance (these are very powerful).
Examples include:
Heavy armor:
- +2armor/piece compared to vanilla
- -7%movement speed/piece (compared to -5% on vanilla armors)
- Set bonus
Very Heavy armor:
- +4armor/piece compared to vanilla
- -9%movement speed/piece
- Set bonus
There are some exceptions. I am also starting to add lighter (than vanilla) armors.
There is also a cluster of armors currently powered around Ashlands tier. Some of these will be updated as further biomes are released. Eg. the "Deep North Armor" will, one day, be balanced around that biome. The crafting materials will, of course, be updated.
There are "secret" armors, which I have made no attempt to balance. Please ignore them if you want a balanced play through... or become godly and enjoy them for what they are!
Armors
Meadows tier
Neck-King armor.
A lighthearted set themed around Necks, and the jewels from crypts. Set bonus = +10 swim skill, poisen resistance.
ID: neckhelm, neckchest, necklegs
Chieftain armor
A heavier leather armor which is visually quite busy/complex... two helmets, one with a boar hood, the other with a deer hood. Each helm has a 1-piece set bonus. Also some reasonably cool and blue tattoos.
ID: chiefhelmboar, chiefhelmdeer, chiefchest, chieflegs
Bronze tier
Trollfighter armor.
A lighter bronze armor. There is an alternative helmet made for a good friend. Unique helm has a one-piece set bonus of +5 Clubs skill & + 25 Max Carry Weight. Trollfighter set has +15spears skill.
ID: trollhelm, trolllegs, bronzetrollhelm (default), trollhelm (harder to make, more unique).
Battleswine armor.
A heavy bronze armor, themed around the Boar. No set bonus currently.
ID: heavybronzehelm, heavybronzechest, heavybronzelegs.
Ancient armor.
An expensive set to make, with better defense than standard bronze armor and the same mvt penalty. No set bonus.
ID: ancienthelm, ancientchest, ancientlegs.
Iron tier
(Light) Wraith armor
A very light armor set styled around the vanilla mob, wraith. Minimal armor but massive speed boost when worn (4 piece set bonus). Includes a cape.
ID: ss_lightwraithhelm, ss_lightwraith, ss_lightwraithlegs, ss_cape_lightwraith
Knight armor.
A heavy iron ages armor. Set bonus = +15 blocking skill.
ID: knighthelm, knightlegs, knightchest.
Bone-titan armor.
Another heavy armor. Set bonus (probably too OP) = immune to poisen. Expensive to make.
ID: bonetitanhelm, bonetitanchest, bonetitanlegs
Abomination armor.
A very heavy iron set. Set bonus = Resistance to Blunt, Weakness to Fire.
ID: swamphelm, swampchest, swamplegs.
Silver tier
Legionnaire's armor.
Expensive to make, using Ancient ar
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: