ShieldBalance

版本 v1.0.0·更新於 2026-10-05

Makes round and tower shields viable: a guard break no longer lets the whole hit through, and heavier shields take less stagger and stamina per block.

模組介紹 作者原文

Shield Balance

Makes round shields and tower shields worth carrying, without making the buckler any weaker.

Versão em português abaixo.

The problem

In vanilla, the buckler wins. Its parry is the strongest, and a parry staggers the enemy, which then

takes double damage. Tower shields cannot parry at all, they slow you down, and plain blocking has a

nasty catch: every blocked hit fills your stagger bar, and when a blocked hit fills it, the shield

does nothing — the whole hit goes through. The heavier the shield, the more you rely on plain

blocking, so the more often this hurts you.

What this mod does

Guard break still blocks. When a blocked hit breaks your guard, you are still staggered, but the

shield reduces the hit as usual and only the excess reaches your health. Parry bonuses still require

not being staggered.

Stability by shield type. The stagger you take while blocking is multiplied by shield type

(defaults: buckler 1.0, round 0.85, tower 0.7). Heavier shields hold the line longer. This covers

both times vanilla adds stagger on a block: for the excess when blocking, and again when that excess

becomes damage.

Stamina by shield type. The stamina cost of a normal block (not a parry) is multiplied by shield

type (defaults: buckler 1.0, round 0.85, tower 0.7).

Shield type comes from the shield's parry bonus, so shields from other mods are covered with no

lists: no parry bonus = tower, 2.0 or more = buckler, anything in between = round.

Only players blocking with a shield are affected. Monsters and blocking with a weapon work as in

vanilla.

Config

BepInEx/config/bub.shieldbalance.cfg. All values are synced from the server and admin-only, so

everyone plays with the same numbers.

Install

Everyone must have it: server and every client (enforced by Jötunn). Install with r2modman or

Mod Manager.

Compatibility

Works alongside mods that change block stamina (e.g. FeastMaster) — multipliers stack. Mods that

rewrite Humanoid.BlockAttack entirely may conflict.

Shield Balance (português)

Deixa escudos redondos e tower shields valerem a pena, sem enfraquecer o buckler.

O problema

No vanilla, o buckler ganha: o parry dele é o mais forte, e o parry deixa o inimigo em stagger, que

então leva dano dobrado. Tower shields não têm parry, deixam você mais lento, e o bloqueio comum tem

uma pegadinha: cada golpe bloqueado enche a sua barra de stagger e, quando um golpe bloqueado

enche a barra, o escudo não faz nada — o golpe entra inteiro.

O que o mod faz

Guarda quebrada ainda bloqueia. Você ainda entra em stagger, mas o escudo reduz o golpe

normalmente e só o excedente vai para a vida. Os bônus do parry continuam exigindo não ser derrubado.

Estabilidade por tipo. O stagger que você recebe ao bloquear é multiplicado pelo tipo do escudo

(padrão: buckler 1,0, redondo 0,85, tower 0,7).

Stamina por tipo. O custo de stamina do bloqueio comum (não o parry) é multiplicado pelo tipo

(padrão: buckler 1,0, redondo 0,85, tower 0,7).

O tipo vem do bônus de parry do escudo, então escudos de outros mods entram sozinhos.

Config

BepInEx/config/bub.shieldbalance.cfg, sincronizada pelo servidor e só o admin muda.

Instalação

Todos precisam ter: servidor e cada jogador (o Jötunn exige).

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

ValheimModding-Jotunndenikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
ShieldBalance-1.0.0.zip
檔案大小
99.2 KiB