RustyHeathensQoL
Valheim QoL with 6x8 inventory, gear/food slots, chest crafting, auto repair, red gear-grave markers, Rusty Backpack support, owner-verified ground pickup, and client-reported craft/upgrade audit even
模組介紹 作者原文
Rusty Heathens QoL
A Valheim quality-of-life mod built for the Rusty Heathens community.
Install and update
Install RustyHeathensQoL 0.5.22 on the server and all participating player PCs. Pair it with RustyHeathensServerQoL 0.5.14 on the server only for Rusty Backpack and automation. Keep ModGuard 0.2.2 and existing configs.
Use Mod Manager or r2modman for player profiles. Close Valheim and stop the server before replacing DLLs manually. Keep one active copy of each plugin in BepInEx/plugins.
What's included in 0.5.22
- AutoProcess can request a closed source chest from its current owner when the processor has a different owner. The current owner refreshes, saves and verifies the chest before granting it to the processor owner. No items move during the handoff and it does not open a chest or select a build tool.
- Processing refreshes saved chest contents before feeding, so stale inventory does not require somebody to touch the chest. Verified transfers and configured reserves remain enforced.
- Access checks use the receiving player's private/ward permissions. Both owners must have updated QoL and the station/chest loaded. Open, unavailable, unrelated and reserved-only chests wait without moving items.
- The companion server includes the earlier pickup scheduling fix: distant, delayed and leased drops do not delay fresh nearby drops through a full queue rotation.
- Six visible normal inventory rows, equipment/food slots, the backpack hammer guard, dropped food/consumables, red gear-grave markers and linked new backpack/inventory graves remain included.
Player inventory and backpack
The player has 8 columns by 6 normal rows (48 slots), plus Head, Chest, Legs, Back, Utility, Trinket, Ammo and Food slots. Rusty Backpack opens through the configured server emote, normally Wave. Its four-row view scrolls for larger progression capacity. Backpack contents are weightless; closing with Esc stays closed until another open action. The invisible host follows the player.
Inventory and backpack keep separate recovery controls. New backpack graves stay 1.25 metres beside the inventory grave from that same death as it settles or floats. Existing unlinked graves retain their locations. If the main grave is recovered first, the backpack grave stays at its last position until recovered.
Other features
Nearby-chest crafting/building uses player materials first, then the shortage from eligible chests. Tiered proximity Auto Repair, safe Quick Stack, food hotkeys, the character preview and server-authoritative settings remain included. ServerQoL's chest-content labels stay visible without blocking interaction.
Ground AutoStore setup
Enable AutoStore in ServerQoL. Put one matching item into a closed, accessible regular chest, leave room for the entire dropped stack, and drop the item within the configured range (default 20 metres). The default nearby-player protection period is 3 seconds.
The current chest owner's updated client must have the drop and chest loaded. Backpacks, graves, carts, Personal Chests and temporary loot containers are excluded. Empty boxes need a matching seed item. Ground pickup still uses vanilla drop-ownership consent and verified saves with rollback.
Verification
Built against the supplied Valheim 1.0.16 and BepInEx assemblies. The combined update passes 495 local logic and simulated behavior checks, including 83 AutoProcess ownership/refresh checks. The previous processing sources fail 14 of those checks, including split-owner dispatch and stale-inventory feeding. Fixtures do not execute Unity rendering, physics or multiplayer networking.
Rusty confirmed red markers and backpack transfers without a hammer, and reported that pickup resumes when everyone is nearby. AutoProcess handoff, pickup with one nearby player, inventory-panel sizing and paired-grave placement still need the included live test after updating. The reported weight of 305 remains unconfirmed; this update makes no carry-weight chang
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: