reMarksable

版本 v1.0.2·更新於 2026-10-10

Client-side marker filtering, cartography-table controls, and optional tombstone Death-marker cleanup for Valheim.

模組介紹 作者原文

reMarksable

reMarksable is a client-side Valheim mod that expands the map, marker filtering, and cartography-table workflow. Visibility filters never delete saved map data — they only change what is currently displayed and how the player interacts with the map UI.

Main features

  • Open the large map with M, then use MarkerListShortcut (default: Tab) to show or hide the reMarksable window.
  • Move and resize the filter window only while holding WindowEditShortcut (default: Left Alt).
  • Window open state, position, size, and transparency are persisted.
  • The visible Window section in Configuration Manager is read-only; geometry and transparency are changed only through the in-game reMarksable window.
  • The default filter-window size is 340x220 logical pixels with a 340x180 minimum.
  • The marker list has its own vertical scrollbar. Mouse-wheel input over the panel does not zoom the map underneath.
  • Header controls cover world/system markers, Death markers, boss markers, live positions of other players, plus the separate optional Death-marker cleanup after recovering your own tombstone feature.
  • Death and boss visibility reuse Valheim's native filter mechanism. reMarksable moves their controls into its own header while keeping the state synchronized with the game.
  • Owner rows show the local player first, known remote players next, and unresolved players at the end.
  • Filtering is applied consistently to both the large map and the corner minimap.
  • Player names are resolved from live players, network/ZDO data, player history, a per-world local cache, and reMarksable metadata stored on cartography tables.

Cartography table

reMarksable turns both physical sides of the cartography table into one logical action:

Record discoveries and read the map

Writing always uses Valheim's native behavior. Reading can be controlled independently through:

  • ReadMarkers — import shared markers,
  • ReadExploration — import shared explored-map data.

If selective reading cannot safely decode the table payload, reMarksable falls back to Valheim's native MapTable.OnRead path while protecting the category that the player chose not to import.

Hugin

Hugin's cartography-table tutorial is replaced with a short reMarksable tutorial. The tutorial uses the current configured reMarksable shortcuts and performs a best-effort lookup of Valheim's current Use and Map bindings.

Only the cartography-table Hugin tutorial changes its interaction prompt to:

  • Hear about reMarksable

Other Hugin tutorials and Munin are not modified.

Languages

reMarksable intentionally ships two fully verified language packs:

  • English
  • Polish

When Valheim is set to Polish, reMarksable uses Polish unless General > EnglishFallback is enabled. English and every other Valheim language use the English reMarksable pack.

The same rule applies to the cartography-table messages and Hugin tutorial text owned by reMarksable.

Multiplayer

reMarksable is optional and client-side. Other players do not need the mod in order to join the same world/server. Players without reMarksable simply do not receive its local filtering UI or client-side cartography enhancements.

Disabling the mod at runtime

General > Enabled = false disables reMarksable behavior without requiring a restart. The mod restores the native Death/Boss controls, removes its visibility filtering/UI behavior, and restores the native cartography/Hugin localization values.

Responsive UI scaling

At 1440p and above, automatic UI scale remains at 100%. Lower resolutions receive gentle height-based compensation. General > UIScale adds a manual multiplier in the 75–150% range.

Changing resolution does not permanently rewrite the logical window size or position.

Tombstone and Death-marker pairing

When the local player dies, reMarksable captures the death transaction and pairs the newly created tombstone with the appropriate vanilla Death marker. Pair metadata is stored outside the marker name — PinData.m_name remains owned by Valhei

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
reMarksable-1.0.2.zip
檔案大小
243.4 KiB