RealmForgeStats
Optional client mod that sends your own skills, death causes and lifetime tallies (kills, trees felled, distance, bosses) to the server for a stats page. Never reads your inventory.
模組介紹 作者原文
RealmForge Stats
Sends your own skill levels, death causes and lifetime tallies to the server
so they can be shown on a server's stats page — leaderboards for kills, trees
felled, distance travelled, bosses, fishing and more.
Optional for every player. Install it and you appear in the tables; don't, and
you simply don't. Nobody is ever kicked for lacking it.
Why it exists
Valheim keeps characters on each player's own PC. A world save contains no
player data at all, and a dedicated server never learns why anyone died — it
only sees that a character was reset. Meanwhile the game itself is quietly
counting 200+ things about you, including 26 separate causes of death.
Those numbers exist. They just have no way of reaching the server. This mod is
that way.
What is sent
- Character name and skill levels
- Death causes — killed by a creature, fell, drowned, froze, burned, poisoned,
crushed by a tree, and the rest
- Lifetime tallies — kills, boss kills, trees felled (by species), distance
walked / ran / sailed, pieces built, tallest build, mining, fishing, taming
- Per-creature kill counts
One small update every two minutes while you play, skipped entirely when
nothing has changed.
What is never sent
- Your inventory. Not what you carry, not what you have crafted, not what
you have picked up. What you own is nobody else's business.
- Whether you have used console commands. The game records it; this mod
does not read it. A stats page should be a leaderboard, not a report card.
Installing
Players — install with a mod manager, or drop RealmForgeStats.dll into
BepInEx/plugins. That is all; there is nothing to configure.
Server admins — the same DLL on the server, which receives what players
send and writes it to live-stats.json for your site to read. By default that
lands in a stats folder beside the game install; set the environment variable
REALMFORGE_STATS_DIR to put it somewhere specific. The server never requires
the mod of anyone: clients without it are simply absent from the data.
Rows are keyed to the sending player, so nobody can write anyone else's stats.
The numbers come from a client and a client can lie, so treat them as a fun
scoreboard rather than an audited record — this only ever feeds a display file
and never affects gameplay.
A note on the numbers
The tallies are lifetime totals for that character, not for the current
world. A player who has been at it for years arrives with a head start.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: