PortalLines
Portal network on the map: every portal you know, a line to its partner, and a shift-click route planner that finds the fastest way anywhere through your portals.
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模組介紹 作者原文
Portal Lines
Your portals as a network you can see and use from the map: every portal you know about, a line
to the portal it is connected to, and a route planner that finds the fastest way to anywhere
through them.
Shift-click a spot on the map. The mod works out where to walk, which portal to take and where
you come out, draws the route, and tells you what it saves: 613 m on foot instead of 3.5 km.
Close the map and the minimap follows the route: the leg to walk next, and an arrow on the
rim pointing at it when it is out of view. An arrow at the top of the screen points the way
relative to where you are looking, with the distance underneath, and tells you which portal to
enter when you reach it. The route clears itself when you arrive.
- Lines between connected portals, blending from the biome colour of one end to the other so
each line tells you where it goes. Dashed means the pair is not confirmed yet.
- Hover a portal: its line lights up, the rest dim, and a panel shows tag, destination biome,
distance and link state.
- Pins at every known portal with its tag. Unconnected portals are tinted red; a tag shared by
three or more portals (only one pair can ever connect) is tinted orange. Pins are never saved
or shared through the cartography table, and the map's portal icon filter hides them.
- A "Portal lines" checkbox on the map hides the lines; hovering still peeks at one.
- Remembers portals per world between sessions, drawn faded until confirmed.
Client-side only; nothing to install on the server. The mod knows every portal you have been near
and the far end of each, fetched with the same request the game makes for the portal you are
standing next to. The hosting player and singleplayer see the whole world.
Console: portallines list | links | refresh | forget | route | route | route clear.
Requires BepInEx and Jotunn. Source and issues:
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: