Metalbound
Metalbound is a work-in-progress Mistborn-inspired mod for Valheim. Detect nearby metal, lock onto an anchor, launch yourself through the world, throw recoverable coins, and fire coins as fast piercin
模組介紹 作者原文
Metalbound
Metalbound is a work-in-progress Mistborn-inspired mod for Valheim. Detect nearby metal, lock onto
an anchor, launch yourself through the world, throw recoverable coins, and fire coins as fast
piercing projectiles.
Note: This is an unofficial, fan-created mod. It is not affiliated with, endorsed by, or associated with Brandon Sanderson or Dragonsteel Entertainment.
WIP warning: This is an early test build. Back up important characters and worlds before
using experimental mods. Multiplayer and dedicated-server behavior still need broader testing.
Features
Core Allomancy
- A multiplayer-safe radial wheel uses a tethered mouse selector to toggle accessible metals without
changing game time. Locked metals appear unavailable and cannot be burned, used, or refilled.
- Iron, Steel, Pewter, Tin, and Copper each have a persistent, character-specific 120-point reserve.
A bar appears while its metal is burning; holding the wheel shows every accessible reserve.
- Matching metal Vials completely refill individual reserves, while an Allomantic Tincture refills all five.
- Hold the configurable Flare key to strengthen burning metals at greatly increased reserve drain.
- Keyboard shortcuts, powers, targeting, visuals, sound cues, reserve costs, and metal detection are configurable.
Iron — Pulling
- Burn Iron to pull yourself toward metal anchors or draw loose metal objects toward you.
- Targets remain locked while Pull is held, allowing you to turn the camera while moving.
- Build pieces are detected from metal ingredients in their recipes. Dropped metal items and configured
world prefabs can also act as anchors.
- Loose coins and nails fly toward the player at a configurable fixed speed. Once braced, the held Pull
moves the player instead.
- Flaring strengthens Iron Pulls and brightens metal lines.
Steel — Pushing and Coinshot
- Burn Steel to push yourself away from metal anchors and launch loose metal away from you.
- Targets remain locked while Push is held, allowing you to face and travel in a different direction.
- Faint blue lines reveal nearby metal while Metalbound mode is held; the aimed or locked anchor receives
a brighter line.
- Procedural wind streaks grow denser, longer, brighter, and faster with Push/Pull movement speed.
- Select Coins, Bronze Nails, or Iron Nails as Coinshot ammunition and fire fast, straight piercing
projectiles. Default damage is 10, 18, and 28 respectively.
- Coin and Nail shots share a configurable 0.5-second cooldown. Normal attacks are suppressed when an
Allomantic action consumes the click.
- Flaring strengthens Steel Pushes and brightens metal lines without increasing movement-wind density.
Coins, Nails, and Temporary Anchors
- Throw a recoverable vanilla Coin as a temporary Push/Pull anchor.
- Coins and nails launched sharply downward settle on valid ground instead of rolling, making vertical
launches more dependable.
- Fired Bronze and Iron Nails stick to terrain, rocks, trees, and building pieces, creating recoverable
temporary tethers. Their stuck state lasts for the current session and does not survive a world reload.
- Loose coins and nails move when pushed or pulled; once braced against the world, the same force moves
the player instead.
Pewter — Physical Enhancement
- Burn Pewter for configurable running speed, jumping, stamina, strength, resistance, carry weight,
knockback resistance, fall-damage protection, and poison resistance.
- The default running-speed bonus is 30%, and Pewter prevents 65% of fall damage by default.
- Flaring strengthens Pewter's physical bonuses at the cost of much faster reserve drain.
Tin — Enhanced Senses
- Burn Tin for improved low-light vision, native Wishbone-style hidden-object sensing, and Mistlands
fog clearing around the player.
- Pulsing gold sensory glows reveal hostile creatures through walls and clamp to the screen edge when
off-screen. Their size is configurable.
- Red warnings provide awareness of incoming projectiles.
- H
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: