Longhouse
Every Ezomic mod, pinned to one set that a server will accept.
模組介紹 作者原文
Longhouse
Longhouse is the Ezomic modpack for Valheim. It contains the Ezomic mods at the versions used
by the Ezomic setup, which is the same set the Ezomic server runs.
There is no DLL in this package. It is a manifest naming each mod at an exact version, plus an
icon, this file and a changelog, so installing it through a mod manager installs the mods
themselves.
page ·
Changelog
What's in it
| Mod | What it does |
| --- | --- |
| Longhouse Core | Shared library for the rest: the multiplayer version check, host config sync, and arbitration of extra inventory rows. |
| Yoke | Bigger stacks, earned biome by biome. |
| Rist | A character level beside the skills, carved into runestones you choose and deepen. |
| Utangard | Biomes nobody in your group has earned starve you: food burns away, buffs are refused. |
| Vaettir | Grow a forest spirit from an ancient seed, build it a home, and it sorts your chests. |
| Dyrr | A join policy for servers, plus client-side protection against loading a character into the wrong world. |
| Sinka | Snap points for chests, fences and anything else that will not line up. |
| Kynda | Load a smelter, kiln or fire several at a time. Fewer trips, the same metal out. |
| Taum | Farm animals follow: Alt+E on a tamed boar or hen and it walks with you. |
| Dvala | A dungeon left alone for thirty in-game days fills back up. |
| Lur | Sound a horn in one of Hildir's dungeons and its mini-boss wakes again. |
| Skaft | Hammer repair reaches further the higher your Crafting skill. |
| Vaka | Fires keep while you are away. A single absence costs one fuel, however long it was. |
| Jafna | The hoe levels to the flat ground it is touching instead of to your crosshair, and raises what it cannot reach with stone from your pack. |
| Kvedja | A message of the day in the chat window when you log in. |
| Merki | The server decides who is on the map, and death is public. |
| Stund | The time of day and the day number, on screen. |
| Vandi | Creatures wear more stars in a biome whose boss you keep killing, and that boss comes back harder. |
| Malmr | Vein mining: keep hitting a deposit and a bar fills until the whole thing breaks at once, metal by metal as your Pickaxes skill and bosses allow. |
| Varda | Dungeons you enter and portals you build put themselves on your map. |
The exact versions are in manifest.json, and lists them on the
pack's page. Each mod has its own README and its own changelog.
Not everything Ezomic publishes is in here. Surge, for example, is published on its own and is
not part of the set. Mods are added to the pack once they have been played, not once they
compile.
Version pinning
Every dependency is pinned at an exact version rather than a minimum, so two people on the same
pack version have the same files.
That matters because of what Longhouse Core does on connect. It compares each Ezomic mod's
version and build id between client and server, and the server rejects a client that does not
match. Matching pins are what keep that check from firing on someone who did nothing wrong.
The pack's version is its own and does not track any member's. It moves when the set changes: a
mod added, removed, or repinned. What changed inside a mod is in that mod's changelog; what
changed in the set is in CHANGELOG.md.
If you update a single member mod inside a pack profile, you are no longer on the pinned set,
and a server still running the pack version will refuse you.
Installation
Use a mod manager. Install Longhouse Mod Manager or r2modman, and it
pulls in every member mod plus BepInEx at the pinned versions.
Installing by hand means installing each member yourself at the version named in
manifest.json. The pack contains no files to copy.
Requirements:
- BepInEx 5.4.2350
(denikson's Valheim pack),
resolved as a dependency. These mods use the BepInEx 5 API and do not work on BepInEx 6.
- Valheim 1.0 or later. Pack 2.x is built against 1.0.7. Pack 1.1
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: