LocationFinder
Pins world locations on your map by category — traders, boss altars, dungeons, settlements and more. World-wide, instant, no zone loading needed. Press ' to open.
模組介紹 作者原文
Location Finder
Press ' to open the panel. Check the locations you want, hit Apply — every matching location in the world gets pinned on your map instantly, world-wide, no zone loading required.
Updated for Valheim 1.0 and the Deep North biome.
How It Works
Location Finder reads from ZoneSystem — the world's pre-generated location registry. All locations in this registry are placed at world creation time and stored in the save file, so they can be found instantly without visiting any area first.
Pins are session-only and not saved to your manual pin list. They are cleared on world unload.
World-Unique Locations
Haldor, Hildir, Bog Witch, and the Forge of Potential each have up to 10 candidate sites reserved in the world at creation time, but only one ever actually spawns — the first one a player gets close enough to. Location Finder pins all the candidates up front, then automatically removes the unused ones the moment the game resolves which site is real. No action needed — it just narrows down on its own as you explore.
Servers & Multiplayer
| World type | Behaviour |
|---|---|
| Private / single-player | Finds every location in the world, instantly, from anywhere |
| Player-hosted (the host) | Same — world-wide |
| Dedicated / joined server | Finds locations near you, within ServerSearchRadius meters (default 400), as you move |
Valheim never sends clients the world's location list — it only exists where the world was generated — so on a server the mod works differently. Every location that has loaded near you carries an identity tag the mod can read; as you travel, locations within your search radius are named and pinned using your normal category checkboxes. Log: Live mode on: locations within 400m of you are pinned as they load. then Live: N new location(s) near you (...).
- A location that's loaded but outside the radius is not marked as seen, so it's picked up once you get within range.
- Pins stay once placed. ServerSearchRadius = 0 removes the limit (everything the game has loaded around you).
- You can't search the whole map from a distance on a server — you find things by exploring toward them.
- Beehives, Leviathans, and the world-unique locations (Haldor, Hildir, Bog Witch, Forge of Potential) pin as you explore on any server.
Advanced: whole map on a server (off by default)
Set ServerFullMap = true to make a server behave like a private world, if you can provide the data one of two ways:
Saved world export (no server access, just a copy of the server's world file): set ExportWorldLocations = true, load a copy of the server's world file (.fwl +.db) as a local world once (a copy keeps its unique ID), and the list is saved to BepInEx/config/YouDied.LocationFinder.world-.txt. Joining the real server then loads it.
- Exact, since it comes from the real save data. It is not regenerated from the seed — worlds upgraded across game versions get locations placed after the fact, so a regeneration would give confident but wrong pins.
- Game updates can add locations (e.g. a new biome); re-copy and reload the world to refresh.
Server component (if you can install plugins on the server):
| Where | What to install |
|---|---|
| Everyone's game | LocationFinder.dll (the normal mod) |
| Dedicated server | LocationFinderServer.dll in the server's BepInEx/plugins folder |
| Player-hosted (listen) server | Nothing extra — the host's normal LocationFinder.dll answers requests |
Categories
| Category | Notes |
|---|---|
| Haldor | Trader — auto-prunes to the real site (see above) |
| Hildir | Trader — auto-prunes to the real site |
| Bog Witch | Trader — auto-prunes to the real site |
| Eikthyr Altar | |
| Elder Altar | |
| Bonemass Altar | |
| Moder Altar | |
| Yagluth Altar | |
| Queen Altar | Mistlands boss |
| Fader Altar | Ashlands boss |
| Forge of Potential | Mountains — hidden upgrade station, auto-prunes to the real site |
| Hildir Quest | Smouldering Tombs, Howling Caverns, Sealed Tower |
| Dyrnwyn Piece | Ash
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: