LoadoutBuffs

版本 v1.4.0·更新於 2026-10-12

Extra effects and stats for each equipment slot (damage, block, parry heals and bubbles for allies), picked in an in-game window. Client-side.

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模組介紹 作者原文

LoadoutBuffs

Give each equipment slot extra effects and stats, picked in an in-game window: Megingjord's carry weight on your

chest, +30 spirit damage on your melee weapon, a protection bubble for you and your friends when you parry. Client-side:

servers and friends don't need the mod. No items are created or changed, and your saves are never touched.

Quick Start

  • Install with a mod manager (r2modman, Mod Manager, Gale): BepInEx and Jötunn come along automatically.
  • In game, open your inventory and click the BUFFS tab next to CRAFT.
  • Pick a starter buff (Warrior, Hunter, Explorer, Homesteader) or press New, then press Use.

Changes are saved and applied at once. One buff is in use at a time, for every character in your profile.

Features

A buff gives each slot (helmet, chest, legs, cape, melee, ranged, shield) an extra effect and/or custom stats.

  • Effects: any set bonus or equipment effect gear has in the game (Vanguard, Megingjord, Feather fall, Wisplight…,

including other mods' gear). Point at one in the window to read what it does.

  • General: movement speed, carry weight, armor, block armor and block force (added to what you block with:

your shield, else your weapon), fall damage.

  • Regen and costs: health / stamina / eitr regen; run / jump / attack / block / dodge stamina cost; eitr cost

(every spell and staff charge, e.g. −50 % for half the eitr). Even at −100 %, when spells cost nothing, you need eitr

to cast: eat at least one eitr food.

  • Resistances per damage type.
  • Damage (melee and ranged slots):
  • Damage % multiplies what your weapon deals; it scales with your weapon and covers the whole shot of a bow.
  • Added damage adds a fixed amount of any type, e.g. +30 spirit on a club that had none, scaled like the weapon's

own damage.

  • Skills: + or − levels for any skill.
  • On parry (melee, ranged and shield slots): heal and stamina, set separately for you and for other players; heal

for tamed creatures; and a bubble (the Staff of Protection's Magic barrier) for you and everyone in reach, with its

health and time (1–10 minutes). Friends without the mod get it too.

  • Classes (melee and ranged slots): Woodcutter lets that weapon fell any tree (logs and stumps too), Miner

break any rock or ore deposit (black marble included). On the melee slot it's your swings; on the ranged slot your

arrows, bolts and staff spells. The hit gets the highest tool tier, and chop / pickaxe damage equal to its physical

damage (blunt, slash, pierce), so even a club or a bow works. A spell without physical damage (the Staff of Frost's,

lightning) does nothing to wood or stone. To make it work, add blunt, slash or other physical damage under *Added

damage* on the Ranged slot (e.g. +10 pierce). Digging the ground stays a pickaxe thing.

The buff in use shows on your HUD with its name ("N stats" under it when it has custom stats). The stats of all slots

you fill add up; the Compendium's Active effects page lists the buff's effects and stats, and the bottom of the window

shows them for what you wear now.

How Things Behave

  • Slots follow your gear. A slot counts while something is equipped there. Melee means swords, knives, clubs,

atgeirs, spears, axes and fists; ranged means bows, crossbows and magic staffs; pickaxes, the fishing rod, torches and

tools count as neither. Weapon and shield slots count only while that item is in your hands: sheathing turns them off.

  • Staffs that help allies fill no slot. The Staff of Protection's and Northern Vengeance's spells hit only you,

other players and tamed creatures, and would carry the Ranged slot's Added damage: instead of protecting your friends

and your tamed animals, you'd be hurting or even killing them. So these two staffs don't count as a ranged weapon:

holding one is like holding a torch, and your Ranged slot's effect and stats apply only to your bows, crossbows and

other staffs. For cheaper casts with them, put eitr cost on armor.

  • Your gear keeps its own e

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

ValheimModding-Jotunndenikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
LoadoutBuffs-1.4.0.zip
檔案大小
261.2 KiB