LoadBearing
See the structural support of every building piece around you at once while you build: blue on the ground, green strong, red about to fall. Insert switches it on. Client-side.
模組介紹 作者原文
LoadBearing
See the structural support of every building piece around you at once while you build, not just the one under your hammer.
The game already colours a piece by its support when you point the hammer at it. LoadBearing applies the same colours to every piece within 30 m, so weak beams and overhangs stand out before they collapse.
| Colour | Meaning |
|---|---|
| Blue | Resting on the ground (full support) |
| Green | Strong |
| Yellow / orange | Getting weak |
| Red | About to fall |
How to use
- Press Insert to switch the view on. From then on the colours show whenever the hammer is out, and disappear when you put it away.
- Insert again switches it off. The view is off each time you load the game (you can change that in the config).
Settings (anwo.LoadBearing.cfg)
| Setting | Default | What it does |
|---|---|---|
| Toggle key | Insert | Turns the view on or off |
| On at start | false | Whether the view starts switched on |
| Build mode only | true | Only colour pieces while the hammer is out. Turn off to see support at any time |
| Show on/off message | true | Message in the top left when you toggle |
| Radius | 30 | How far around you pieces are coloured, in metres (5-100) |
| Only pieces weaker than | 1 | 1 = every piece, 0.5 = pieces at half support or less, 0.25 = only pieces close to collapsing |
| Show grounded pieces | true | Turn off to hide the blue pieces |
| Pieces per frame | 150 | Lower it if a very large base stutters while the view is on |
| Refresh interval | 1 | Seconds between checks for pieces whose support changed; only those are recoloured |
Multiplayer
Client-side: only the players who want it need it. The support values come from the game itself, so they're right for pieces built by anyone.
Compatibility
LoadBearing uses the game's own highlight and adds nothing to the world. It patches only WearNTear.ResetHighlight, to keep pieces coloured while the view is on.
Removing the mod
Nothing is added to the world or saved, so you can remove it at any time.
About
Made with Claude (Anthropic's AI model) and tagged AI Generated, as 's rules ask.
Built for Valheim 1.0.17 (Deep North; also 1.0.16) with BepInEx 5.4.2351.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: