LetsBuild
Creative builder's hammer, grid snapping and fine rotation for the hammer, and grid planting with bulk harvest and more plants.
模組介紹 作者原文
Lets Build
Found a bug or have a wish? Message me on Discord: dezzycode
A builder's hammer that never wears out, precision building with the hammer, and planting
in rows and columns.
The mod speaks the game's language: German in a German game, English in every other one.
The builder's hammer
Never wears out. Not by having a huge durability number — by having none at all, so
there is no bar quietly draining either.
Free building and flight while held - if you want it. With creative building on,
equipping it switches on the game's own devcommands, debug mode, free placement and
flight, and unequipping puts every one of them back. Press O with the hammer in hand to
switch creative building off: then it is an ordinary hammer that never wears out, and you
build and walk like everyone else. Your choice is kept.
Back, not off. If you had flight or free building on before you picked the hammer up,
putting it away leaves them on. It restores what it found rather than switching things
off, so it cannot cancel something you asked for yourself.
Flight ends when you land. Cutting flight in mid air would be a fall you did not
agree to, so it waits for solid ground. Until then you build normally and can still fly.
A loose camera for building. With the hammer in hand, press P and the camera comes
loose - with creative building on or off. Fly it with WASD, jump and crouch, and build
exactly as you always do. Press P
again, or put the hammer away, and the camera is back behind you.
It comes back if it was lost. The game throws away any item whose mod is not loaded
when a character is loaded — one session in a mod profile without Lets Build, and the
hammer was gone for good. The mod now remembers how many hammers you carried and hands
back any that were lost that way.
Your normal hammer is untouched. This is a separate item, not a change to the vanilla
one.
Area repair. With the hammer - the game's and the builder's - repairing a piece also
repairs every damaged piece around it, nearest first. The radius (10 m by default) is set in
the settings, and area repair can be switched off there. No workbench or other crafting
station needs to be near. The extra pieces are free, or, if you set it so, each costs the
stamina and wear of a single repair.
Precision building
With the hammer (the game's and the builder's hammer):
| Key | What it does |
| --- | --- |
| H | Grid on / off |
| N | Grid size: 0.125 · 0.25 · 0.5 · 1 · 2 m |
| J | Rotation step: 90° · 45° · 22.5° · 15° · 5° · 1° |
| U | Snap to grid corners or to cell centres |
- With the grid off, building is exactly the game's own: its 22.5° rotation step, and
N, J and U do nothing. Your choices are kept for the next time you switch it on.
- The keys are shown lower right, in the game's own key hint style.
- Every piece in the build menu snaps to it. The grid lies on whatever you aim at: floors and
terrain, and along walls too - but not on water.
- It follows what you look at: aimed at a building piece it takes that piece's turn and tilt
and lines up with its edges - a turned floor, a roof slope, a slanted wall. Aimed at
terrain it runs north/south and east/west from the world's centre, so foundations placed
far apart still line up.
- While the grid is on, pieces snap to the grid only - not onto neighbouring pieces. Q/E
still choose which point of the piece sits on the grid.
- The grid lies flat in the plane of the surface you aim at and never runs over anything else.
Planting
With the cultivator and a plant selected:
| Key | What it does |
| --- | --- |
| ↑ / ↓ | More or fewer rows |
| → / ← | More or fewer columns |
| H | Line up with the plants already standing: on / off |
| Shift + E | Pick everything ripe around what you pick — crops, bushes, beehives |
- Exactly the spacing the game needs. The distance between plants is worked out from
the game's own growth rule, so a grid is as tight as it may be and every plant grows.
- Red where it would not grow. Wrong biome, no sky
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: