Larder
A food planner in your inventory: the best three foods from your bag, nearby chests and feasts, when to eat them, and the one dish to cook next with its ingredients. Client-side.
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模組介紹 作者原文
Larder
Larder is a food planner that lives on the inventory screen — no separate window — and plans
from the food you actually own: your bag, chests and carts you can open nearby, and placed
feasts. It picks the best three for your goal, shows each one's slot timing (active with time
left, refreshable now, or eat in Xm), and gives bag foods an Eat button that uses the game's own
right-click path. When nothing you own beats the plan, it names the one dish to cook next that
would improve it, with its ingredients as have / need down the ingredient chain — BepInEx only,
no Jotunn.
*The inventory screen with a chest open and another mod's extra-slot grid: Larder's panel sits
clear of both, right of the whole cluster.*
*The panel close up: best combo with slot timing and an Eat button, the plan's totals, and the
one dish to cook next — here an "if you had…" pick with its ingredients.*
Features
- Plans from what you own. Your bag, chests and carts you can open within a configurable
radius (20 m by default), and placed feasts with portions left. No templates, no saved plans.
- Best three for your goal. Balanced, Health, Stamina or Eitr, remembered per character.
- Slot timing. Each planned food shows what to do with it: eat now, can refresh now, active
with time left, or eat in Xm once a slot frees. With all three slots full the game replaces
the refreshable food with the least time left, so when eating would push out a planned food,
Larder tells you to refresh that one first. Foods outside the plan show when their slot frees.
- Eat button. For planned foods you're carrying, using the same code path as right-clicking
the item — the same checks, the same messages.
- Eat N button. Eats every planned food it safely can from your bag in one click, refreshing
planned foods before eating new ones so nothing you planned gets pushed out.
- Cook next. The one dish that would improve the combo and that you can make right now, plus
an "if you had…" pick that beats it, each with its ingredients as have / need and any
intermediate steps.
- No spoilers. Undiscovered recipes are never suggested unless you turn on
ShowUndiscovered. Food you already own is never hidden.
How it chooses
Larder ranks combos by full stats: for the Health goal that's total HP first, then stamina +
eitr, then regen, then duration; Stamina and Eitr work the same way with their own stat first;
Balanced sums health and stamina and leaves eitr as the last tiebreak. Duration is only a
tie-breaker — it never puts a weaker combo ahead of a stronger one — because every food decays on
the same curve, so its lifetime average works out to about 77% of its max value regardless of how
long it lasts. Duration changes how often you eat, not which food is stronger.
A chest, cart or ship hold counts if you can actually open it: within range (Radius, 20 m by
default) and not a ward or private chest you don't have access to; tombstones never count. A
placed feast in range counts as its own source with its portions left; a feast item sitting in
your bag or a chest counts as "place it, then eat".
Only dishes you've discovered are ever suggested to cook next, and the missing ingredients named
in an "if you had…" pick are ones you've seen. Turn on ShowUndiscovered to lift that. Food you
already own is always shown, discovered or not.
Cook suggestions check that the station is in range, but not whether an oven or cooking station
has fuel.
Configuration
Edit in-game with a mod config manager (F1), or BepInEx/config/com.jumpingmushroom.larder.cfg.
| Section | Setting | Default | Meaning |
| --- | --- | --- | --- |
| General | Enabled | true | Master switch. Off hides the Larder button and panel. |
| General | Radius | 20 | Metres to search for chests, placed feasts and cooking stations (5–50). |
| General | ShowUndiscovered | false | Allow cook suggestions for recipes you haven't discovered yet, and name ingredients you haven't seen. Food you own is always shown. |
| General | Inc
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: