ICantSwim
Walk on water like it's solid ground. Press E to toggle on/off. Submerged? Toggle on for a 2-second cinematic rise to the surface. Auto-disables above 10m. Configurable walk/run speed (1–5x). Secret r
模組介紹 作者原文
I Can't Swim
Walk on water like it's solid ground. Toggle it on, walk across the ocean, toggle it off.
What It Does
Toggles the player between normal swimming and walking on the water surface. When active, the player stands and moves on top of waves as if they were terrain — no swimming animation, no stamina drain, no wet/cold/freezing debuffs.
Usage
| Action | Result |
|--------|--------|
| E (default) | Toggle water walking on/off |
| Toggle on while submerged | Character rises to the surface over ~2 seconds |
| Toggle on while above 10m over water | Blocked — "Can't water walk from up here!" |
| Walk onto land | Toggle off manually with E |
The mod auto-disables if the player drifts more than 10 meters above the water surface (e.g. climbing a coastal mountain), so it won't go haywire on terrain.
Configuration
Found in BepInEx/config/YouDied.ICantSwim.cfg or via the Configuration Manager (F1 in-game if installed).
| Section | Key | Default | Description |
|---------|-----|---------|-------------|
| General | Enabled | true | Master on/off switch |
| General | ToggleKey | E | Key to toggle water walking — any Unity KeyCode name (e.g. F, G, LeftAlt, Mouse2) |
| Movement | WalkSpeed | 1 | Walk speed multiplier on water (1–5) |
| Movement | RunSpeed | 1 | Run speed multiplier on water (1–5) |
| Secret | RisingAnimation | false | Enable a cinematic rising transition when toggling on while submerged |
Notes
- Works on any body of water — oceans, rivers, lakes
- Jumping works normally on the water surface
- Status effects (wet, cold, freezing) are suppressed while active
- Walk onto shore and press E to disable — there's no automatic shore detection
- Compatible with Firewalker
Requirements
- Valheim 1.0+
- BepInEx Pack for Valheim 5.4.23+
Credits
Made by YouDied!
Discord:
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: