GrabMaterials

版本 v2.4.1·更新於 2026-09-20

Grab materials from nearby chests needed to build things out in the world, e.g. grab materials for a workbench, for portal, for a longship, for exploring (workbench, and portal), etc.

模組介紹 作者原文

Grab Materials

Created on January 30 2025.

Version 2.0.0 released on September 9 2026.

Moved: Grab Materials is now published under DeathMonger. If you installed it from the old MojoRyzen/GrabMaterials listing, uninstall that one and install this one. The plugin ID and config file are unchanged, so your settings, grab packs and hotkeys carry over.

Quickly pull materials from nearby chests into your inventory without having to manually click on each chest. The concept is similar to mods that let you craft or build directly from containers, but for things that you're not building in your base. The typical example is workbench and portal when exploring - you're constantly having to grab 10 wood, 20 finewood, 10 greydwarf eyes, and 2 surtling cores. This mod removes that tedium.

New in version 2.4.0

'/i empty' — highlights every nearby container with nothing in it and lists them by type with a count. Handy when you need somewhere to put a haul.

Fixed the inventory and grab-pack panels blocking the keyboard. With a panel open you can walk and use your hotkeys again; the cursor stays free for clicking, the mouse no longer turns the camera, and scrolling the list does not zoom.

New in version 2.3.0

Fixed a bug that could destroy items when your inventory was full — a grab emptied the container before checking that the items fit. Nothing leaves a container now until it is safely in your inventory.

'/g new' — grabs one of every item in range you have never held, which is a quick way to learn the recipes they unlock.

Escape closes the inventory panel instead of opening the game menu; press it again for the menu.

The inventory and grab-pack panels now take the mouse cursor while open, so you can point at and click rows directly.

Fixed some items showing a raw token such as "[$item_upgrader_tier0 $item_upgrader_armor $item_upgrader_name]" instead of a name. Valheim 1.0 added items whose name is several localization tokens joined together, and names now go through the game's own translator, which handles them.

Optional pause while the inventory panel is open — toggle it with the button in the panel's top-right corner and it is remembered. It uses the game's own pause, so it works solo or hosting alone; on a dedicated server it takes the Pause My Server mod. The button shows whether the pause actually took effect.

New in version 2.2.0

'/i new' — lists just the items in range you have never held, instead of searching names for the word "new".

New in version 2.1.0

Undiscovered item marker — '/inventory' tags anything this character has never held with a blue '(new)'. Most useful in multiplayer, where a shared chest is often full of a friend's crafting you have never handled yourself. Configurable under "Panel UI".

New in version 2.0.0

Inventory panel — '/inventory' (or '/i') opens a wood-styled panel listing items in nearby containers, grouped by category with item icons. Optional filter on item name or category, e.g. '/i wood' or '/i food'.

Configurable inventory layout — choose a List (grouped by category) or Table (flat columns) style, and a panel shape from MaxHeight (single column) through Square to MaxWidth (fans out as many columns as fit on the screen). The mod auto-picks the column count that best matches your shape. Cycle styles in-game with '/istyle'.

Click to highlight — click any inventory row to highlight nearby containers holding that item; click a category header to highlight every container holding any item in the category.

Grab pack panel — '/listpacks' opens an in-game panel showing each pack's name, hotkey, delta state, and items. Click a row to trigger that pack; click the ✎ pencil to edit the pack's name, items, and delta inline (no need to alt-tab to the config file).

Pack HUD — a small always-on list of your grab packs and their hotkeys (like the quick-slot labels in AzuExtendedPlayerInventory), so you never have to remember what is on Shift+K vs Ctrl+K. Packs with no items are left out. Press O to show or

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_ValheimValheimModding-Jotunn

檔案與校驗

檔案名稱
GrabMaterials-2.4.1.zip
檔案大小
50.8 KiB