ForsakenPowerOverhaul

版本 v2.2.0·更新於 2026-09-10

Valheim 1.0 compatibility port of JuneGame's Forsaken Power Overhaul. Adds passives, equipped passives, active & shared buffs, and power cycling ('G'). Fully updated for Valheim 1.0 with Fader/Ashland

模組介紹 作者原文

Forsaken Power Overhaul — Valheim 1.0 Compatibility Port

Original Author: JuneGame

Port Maintainer: momos3939

Original GitHub Repository: JuneGame/Valheim.ForsakenPowerOverhaul

Original Package: JuneGame-ForsakenPowerOverhaul

Important Notice

This is an unofficial, community-maintained compatibility port of JuneGame's original Forsaken Power Overhaul mod, updated for Valheim 1.0 (version 1.0.7+) by momos3939. Full credit for the mod design, original architecture, and gameplay balance belongs to JuneGame. This project is distributed under the original open-source MIT License.

About the Mod

Forsaken Power Overhaul completely rebalances Valheim's guardian powers into a multi-tiered, rewarding progression system. Instead of merely having a situational active ability on a long cooldown, each Forsaken Power provides four distinct components:

  • Passive Component: Permanent baseline buffs granted to the player as soon as that boss's trophy is offered at the Sacrificial Stones (e.g. Eikthyr grants permanent stamina).
  • Equipped Passive Component: Additional buffs granted while that specific power is equipped (e.g. extra jump height while Eikthyr is equipped).
  • Active Component: Potent temporary buffs granted when you activate the power with F.

Shared Active Component: Secondary buffs granted while any* power is active, encouraging synergy and strategic stacking.

  • Power Cycling: No need to run back to the Sacrificial Stones to change your equipped power. Press the cycle key (default: G) to rotate through all your currently unlocked powers on the fly.
  • World Progression: Access to powers and passive bonuses is tied to your world's boss progression. Hanging trophies at the Sacrificial Stones unlocks them automatically.

What Changed for Valheim 1.0 (v2.2.0)

This port addresses the breaking engine and API changes introduced in Valheim 1.0:

  • ZoneSystem Singleton Migration: Replaced all calls to the deprecated ZoneSystem.m_instance field with the new ZoneSystem.instance property getter.
  • Ashlands / Fader Support: Integrated Valheim 1.0's Fader guardian power (GP_Ashlands), ensuring passive, equipped, and active powers function across all 7 bosses (Eikthyr, The Elder, Bonemass, Moder, Yagluth, The Queen, and Fader).
  • Trinket Slot Integration: Added support for Valheim 1.0's new Trinket equipment slot (m_trinketItem) in equipment movement modifier calculations.
  • Adrenaline Mechanic: Updated guardian power activation to support Valheim 1.0's adrenaline boost (AddAdrenaline) upon activation.
  • Harmony Overload Disambiguation: Explicitly typed patch target signatures on overloaded Player methods (SetMaxHealth, SetMaxStamina, SetMaxEitr, OnSpawned) to prevent runtime AmbiguousMatchException crashes.
  • Equipment Modifiers Return Value Fix: Corrected Harmony postfix return values (ref float __result) for equipment movement and heat resistance modifiers so external systems receive the properly modified values.
  • Null Safety Hardening: Added safety checks for ItemStand hover text and ObjectDB status effect icon resolutions to eliminate null reference exceptions during world load.
  • Modernized Build Configuration: Rebuilt on.NET Framework 4.8 targeting Jotunn 2.30.0 and BepInEx 5.4.2350 with publicized game assemblies.

Requirements

  • Valheim 1.0 (tested on version 1.0.7+)
  • BepInExPack Valheim (denikson-BepInExPack_Valheim-5.4.2350 or newer)
  • Jotunn, the Valheim Library (ValheimModding-Jotunn-2.30.0 or newer)

Installation

Recommended (Mod Manager):

  • Install Mod Manager or r2modman with one click.
  • The mod manager will automatically install BepInEx and Jotunn as required dependencies.

Manual Installation:

  • Ensure BepInExPack Valheim and Jotunn are installed.
  • Download the release.zip.
  • Extract the contents into your Valheim/BepInEx/plugins/ folder (e.g. Valheim/BepInEx/plugins/ForsakenPowerOverhaul).
  • Launch the game.

Configuration & Presets

  • Configuration file: BepInEx/config/Ju

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_ValheimValheimModding-Jotunn

檔案與校驗

檔案名稱
ForsakenPowerOverhaul-2.2.0.zip
檔案大小
57.1 KiB