EffectsControl
Customize Valheim weapon and magic shield visuals: light, glow, opacity, size, particle count, stage influence, shield ovality and color.
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模組介紹 作者原文
EffectsControl
Customize weapon and magic shield visuals in Valheim to keep combat effects clear and comfortable.
Features
- Adjust weapon light brightness, glow, opacity, size and particle count.
- Choose how strongly these settings affect attack launch, projectile flight and impact.
- Customize magic shield light brightness, glow, opacity, ovality and color.
- Select shield color with one hue slider.
- Use whole-number settings with immediate updates through F1 Configuration Manager.
- Restore original visuals by disabling the mod or its weapon and shield controls.
Screenshots
Frost attack effects
Oval magic shield
Melee impact effects
Weapon settings
- Weapons - General sets the appearance of weapon effects. All values range from 0 to 100.
| Setting | Default |
|---|---:|
| Light brightness | 0 |
| Glow | 50 |
| Opacity | 25 |
| Size | 100 |
| Particle count | 100 |
- Weapons - Stages determines how strongly each stage uses the general settings.
| Stage | Default |
|---|---:|
| Attack launch | 100 |
| Flight | 0 |
| Impact | 100 |
- 0 keeps the original effect.
- 100 fully applies the general settings.
- Values between 0 and 100 blend between the original and configured appearance.
With the defaults, attack launch and impact use the general settings, while flying projectiles retain their original appearance.
Magic shield settings
- Magic Shield controls the Staff of Protection's visual shield.
| Setting | Default |
|---|---:|
| Light brightness | 35 |
| Glow | 45 |
| Opacity | 30 |
| Ovality | 50 |
| Change color | Off |
| Color | 0 |
Ovality ranges from 0 to 100: 0 is round, 50 is oval and 100 is a narrower oval.
Enable Change color, then use Color to choose a hue from 0 to 360: red at 0/360, yellow at 60, green at 120, cyan at 180, blue at 240 and magenta at 300. Glow controls intensity and Opacity controls transparency.
Shield protection and duration remain unchanged.
Installation
Install EffectsControl Mod Manager or r2modman. BepInExPack Valheim is installed as a dependency.
For manual installation, copy the archive's BepInEx folder into your Valheim installation. The DLL belongs in BepInEx/plugins/EffectsControl.
Configuration
Open F1 Configuration Manager and select EffectsControl to change settings in game. Configuration Manager is optional and installed separately.
Configuration file: BepInEx/config/Slikfoul.EffectsControl.cfg.
Author: Slikfoul. Source code and MIT license.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: