DeepNorthMagic
Spiritual successor to MagicRevamp by blacks7ar, for the Deep North: white Archmage armor, Fracture Staff, Rune Table, summon scrolls (incl. unlimited Troll and Spirit Caller). Standalone.
模組介紹 作者原文
Deep North Magic
**A spiritual successor to MagicRevamp by blacks7ar, for the Deep North biome.
Standalone mod: it does not need MagicRevamp and contains none of its code or assets, but its spell scrolls are compatible with MagicRevamp staffs and the other way round.
Everything is configurable, hot-reloadable in game (F7, or automatically when the config file is saved), and the mod is translated through simple.yml files (English by default, French included).
Content
Northern War Archmage set
White (snow) version of the Deep North mage equipment: Flametal helmet (horns untouched), Eitr-weave robe (red parts white, brown belt kept, white parts black), Eitr-weave trousers (red parts white) and Ash cape (white with black patterns).
- Max Eitr and Eitr regeneration on every piece, frost resistance on the robe and trousers, more movement speed.
- Set bonus (4 pieces): cold resistance, +25% Eitr regeneration and extra max Eitr.
- The cape has Feather Fall (slower fall, no fall damage), like the Feather Cape.
- Default craft and upgrades are the same for the 4 pieces (see the config).
Deep North Fracture Staff
Staff of Fracture model, white body with an ice heart. Casts the spell scroll you have equipped as ammo ($ammo_spells, MagicRevamp compatible). It can be equipped without wearing magic armor (option).
Summon scrolls
- One scroll per Deep North creature (Eyeless, Elaking, Frost blob, Barka, Krigen, Hexen... editable list in the config).
- Creatures drop their own scroll when they die (chance, amount, one per player, scale with level: all configurable).
- Craftable at the Rune Table: 1 trophy of the creature + 10 Refined Eitr + 10 Timberwood = 20 scrolls (configurable).
- Troll Scroll (unlimited): copy of the troll staff, an allied troll appears where you aim. Never used up.
- Spirit Caller Scroll (unlimited): copy of the Spirit Caller staff (level set in the config). Never used up.
- Summoned creatures are allies, black by default, with their own damage multiplier, health multiplier, max alive per spell and a key to dismiss them (Y).
- Equip a scroll as ammo, then cast it with the Fracture Staff (or a MagicRevamp staff).
Deep North Rune Table
Snow-white rune table with an icy top (cauldron-based, reliable collision), built with the hammer (Crafting tab). Default cost: 10 Bloodgold, 10 Timberwood, 20 Refined Eitr. It has three upgrades that each add a station level: Northern Eternal Candles, Northern Feather Crown and Northern Tool Rack. Uses the sounds of the Black Forge.
Configuration
File: BepInEx/config/zonzcroupi.DeepNorthMagic.cfg (created at the first launch). Sections, in order:
- General 2. Balance 3. Summons (global options) 4. One section per summon (recipe, damage, loot, scroll options) 5. One section per armor piece (stats, resistances, recipe) 6. Crafting table and its upgrades 7. Fracture Staff recipe 8. Look (retexture tuning)
Recipes use the format Name:amount:amountPerUpgradeLevel, comma separated, with | for alternative names. Install the mod and the same config on the server and on every client.
MagicRevamp compatibility
The staff and the scrolls use the $ammo_spells ammo type, so scrolls are interchangeable between the two mods. This mod is optional-compatible: it works without MagicRevamp.
Troubleshooting
The mod logs what it detects (stations, base items, creatures) in BepInEx/LogOutput.log: search for DeepNorthMagic.
Deep North Magic (FR)
Suite spirituelle de MagicRevamp de blacks7ar, pour le biome Deep North.
Mod indépendant: il n'a pas besoin de MagicRevamp et ne contient ni son code ni ses ressources, mais ses parchemins sont compatibles avec les bâtons de MagicRevamp et inversement.
- Tenue d'Archimage de Guerre Septentrional (casque, robe, pantalon, cape blancs): Eitr max, régénération d'Eitr, résistance au givre, bonus d'ensemble; la cape a « Chute de plume ».
- Bâton de fracture du Grand Nord: lance le parchemin équipé comme munition.
- Parchemins d'invocation: un par créature du Grand Nord
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: