DagrNott CustomDayCycle
Client-synchronized custom visual day, night, dawn, and dusk pacing that leaves water and world time stable.
模組介紹 作者原文
DagrNott_CustomDayCycle
DagrNott_CustomDayCycle is a lightweight mod designed to customize and balance Valheim's day, night, dawn, and dusk cycle pacing.
About the Name: Dagr & Nótt
In Norse mythology, Dagr (the personification of Day) and his mother Nótt (the personification of Night) ride their celestial chariots across the heavens to drive the progression of time. In this mod, Dagr & Nótt empowers you to control the speed of the cosmos, fine-tuning the duration of daylight, nightfall, dawn, and dusk.
Features
- Granular Phase Multipliers: Customize the speed and duration of Dawn, Day, Dusk, and Night independently.
- Extended Balanced Daytime: Defaults to a balanced ~60-minute cycle with extended daylight (~30m) and immersive night (~20m).
- Synchronized Client Visuals: Synchronizes visual cycle pacing across all clients via Jotunn without altering underlying network or water simulation clocks.
Installation Type
- Location: Must be installed on both the Server and the Client.
- Enforcement: Client versions must match the server version.
Manual Install
- Ensure BepInEx and Jotunn are installed.
- Extract the downloaded.zip archive.
- Copy DagrNott_CustomDayCycle.dll into your Valheim/BepInEx/plugins/ folder.
- Launch the game once to generate the default configuration file.
Configuration
The configuration file is automatically created at BepInEx/config/com.bigai.dagrnott_customdaycycle.cfg after running the game once.
| Section | Setting | Default | Description |
|:--- |:--- |:--- |:--- |
| DayCycle | DawnMultiplier | 0.90 | Visual time speed multiplier during Dawn (~5.0 mins). Lower values make Dawn last longer. |
| DayCycle | DayMultiplier | 0.50 | Visual time speed multiplier during Day (~30.0 mins). Lower values make Day last longer. |
| DayCycle | DuskMultiplier | 0.90 | Visual time speed multiplier during Dusk (~5.0 mins). Lower values make Dusk last longer. |
| DayCycle | NightMultiplier | 0.30 | Visual time speed multiplier during Night (~20.0 mins). Lower values make Night last longer. |
| Logging | LogPhaseTransitions | true | Log phase transition events to the server console. |
Controls & Commands
- Keybinds: None.
- Admin Commands: (Chat or Console; requires admin permissions in adminlist.txt)
- /dn (aliases /dn status, /dagrnott, /dagrandnott): Displays current day phase, speed multiplier, day progress %, and cycle configuration.
Compatibility & Safe Removal
- Multiplayer: Must be installed on both server and clients with Jotunn.
- Save Integrity: Safe to add or remove mid-playthrough. DagrNott_CustomDayCycle does not alter underlying world save files or network physics.
AI Disclosure
I made this mod using AI. Most of the code in this mod was AI generated. If you have an issue with this, I completely understand and urge you to not use this mod. This mod ("DagrNott_CustomDayCycle") is meant as a lightweight mod for small servers that don't need all the bells and whistles of a more complex mod.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: