CrossbowMemory
A loaded crossbow stays loaded when you switch weapons, stash it or log out, and remembers which bolt was in it. Client-side.
模組介紹 作者原文
Crossbow Memory
Your crossbow stays loaded when you put it away.
In vanilla Valheim, a loaded crossbow is unloaded the moment you switch to another weapon, sheathe it, start swimming,
use a crafting station or log out, and you have to crank it again. With this mod the crossbow remembers that it was
loaded, and which bolt was in it, until you actually fire.
What it does
- Load your crossbow, switch to a sword, switch back: still loaded, no reload bar.
- Works through sheathing (hide weapons), swimming, crafting stations, sitting, chests, dropping, death (tombstone)
and leaving / rejoining a world.
- Remembers the bolt type that was loaded. When you take the crossbow out again it re-equips that bolt, if you still
carry some (otherwise it keeps whatever bolt you have equipped).
- Nothing is gained or lost: reloading never costs a bolt in Valheim; the bolt is taken when you fire.
- Works for every weapon that has to be loaded before it fires: Arbalest, Ripper, and modded crossbows.
- A reload that was still in progress when you switched is not remembered (same as vanilla).
Multiplayer
Client-side. Only your own crossbow is affected; other players and the server do not need the mod.
Configuration
BepInEx/config/com.crossbowmemory.valheim.cfg, or in game with ConfigurationManager (F1):
- Enabled (on): off = vanilla behaviour.
- Restore bolt type (on): re-equip the remembered bolt when the crossbow comes out.
- Log events (off): one log line whenever a crossbow is remembered, restored or fired, and a list of your
crossbows at login. Turn on if something seems wrong.
Notes
- Does the same job as the deprecated SaveCrossbowState (plus the bolt memory). Run only one of the two.
- Requires BepInExPack_Valheim. Nothing else.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: