CharmaKameleon
Tame wild necks like wolves, breed them, and raise tiny neck hatchlings that grow up before your eyes! With a rare chance for the following color variants! Ember, Ash or Copper.
模組介紹 作者原文
CharmaKameleon
Tame wild necks like wolves - then breed them for tiny hatchlings that grow up right
before your eyes.
Features
- Tame necks like wolves. Feed a wild neck raw meat (meat), keep your
distance while it tames — it fights back, and it spits — then claim it: pet
it, give it a name, and command Follow / Stay. It will defend you like any
tamed wolf.
- Necks can breed. Keep a fed, tamed pair together and they'll form a
loving bond — watch for the heart effects — and after a pregnancy of about a
day the mother gives birth in front of you.
- hatchlings are born small. Newborn neck hatchlings spawn at 30% size and grow to full
size over one in-game day. All completely configurable.
- Rare hatchlings colours. Every hatchling has a small chance of being Ember,
Ash or Copper instead of the natural coat. —. The colour is rolled once, at birth, and saved to that neck, so it survives unloading
and growing up, and an Ember cub stays Ember for life.
- Stats like a wolf's. Necks use the wolf's diet, feeding behaviour and
breeding parameters, so everything works exactly like you'd expect from
taming a wolf — just spittier, and with cute widdle lizzards.
Install
Requires [BepInEx] and [Jotunn] for Valheim.
- Extract the zip into BepInEx\plugins\ inside your Valheim install (the
plugins\CharmaKameleon\ folder merges straight in).
- Start Valheim through your mod manager of choice.
- Find a wild neck, drop raw meat near it, and stay back while it tames.
Config
BepInEx\config\wayfarers.tameablenecks.cfg — all settings reload on next
start.
| Section | Setting | Default | What it does |
| --- | --- | --- | --- |
| General | TargetPrefab | Neck | Prefab to tame. Only change this if necks are not becoming tameable at all |
| Appearance | BabyScale | 0.3 | Newborn cub spawn scale (1.0 = adult) |
| Growth | GrowTime | 1800 | Seconds for a cub to grow to full size (1800 = 1 day) |
| Growth | DebugLog | false | Log baby-size decisions |
| Neck Colors | Enabled | true | Allow rare cub colours |
| Neck Colors | EmberChance | 0.05 | Chance a newborn cub is Ember (burnt orange) |
| Neck Colors | AshChance | 0.05 | Chance a newborn cub is Ash (cool grey) |
| Neck Colors | CopperChance | 0.05 | Chance a newborn cub is Copper (warm bronze) |
| Neck Colors | ForceVariant | (empty) | Testing only. Set to Ember, Ash or Copper to force every newborn cub to that colour instead of rolling. Clear it when you are done |
| Neck Colors | TintMode | Texture | Texture recolours the hide texture and is the only mode that reproduces the true Ember hues. Flat just multiplies the material colour, which can only darken toward Ash |
| Neck Colors | TintEyes | false | Also tint eyes, claws and teeth |
| Neck Colors | ResetColors | false | Forget every cub's saved colour and re-roll from the chances above. Turn on, load the world once, then turn back off |
| Neck Colors | DebugLog | false | Log the colour roll and which materials were recoloured |
| Breeding | Enabled | true | Master breeding switch |
| Breeding | FedDuration | 7200 | Seconds a neck stays fed after eating (breeding blocks while hungry) |
| Breeding | RequiredLovePoints | 5 | Love points needed to get pregnant |
| Breeding | PregnancyChance | 0.25 | Chance per check to gain a love point |
| Breeding | PregnancyDuration | 1800 | Seconds the pregnancy lasts before birth (1 day) |
| Breeding | UpdateInterval | 2 | Seconds between breeding checks |
| Breeding | MaxCreatures | 30 | Max necks within TotalCheckRange before breeding pauses |
| Breeding | TotalCheckRange | 20 | Radius for the total-neck count |
| Breeding | PartnerCheckRange | 30 | Radius a second tamed neck must be within |
| Breeding | DebugLog | false | Log one breeding status line per tamed neck every ~20 s |
Multiplayer & dedicated servers
Every client needs the mod. On a dedicated server, drop the same dll into the
server's BepInEx\plugins\ — breeding is server-authoritative, so the server
must run it too.
Credits
Buil
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: