BuildGrid
A grid drawn on the ground for building and terraforming. Global, aligned to the world, or local, aligned to the piece you are looking at. One key to cycle. Client-side.
模組介紹 作者原文
BuildGrid
A grid drawn on the ground, so you can see where things line up before you commit.
Two grids, one key.
- Global. Locked to the world. The lines sit on fixed world coordinates and never drift as you
walk, and they drape over the terrain so a bump reads as a bump. This is the one for levelling
ground with the hoe: you can see exactly which patches are high and which are low.
- Local. Locked to a piece. Look at any floor or wall you have placed and the grid snaps to its
position and rotation, flat at its height. This is the one for extending a build and keeping it
square.
Works in multiplayer, nothing installed on the server or anyone else's game. Only you see it.
Usage
Press Y to cycle: off, global, local, off.
In local mode, look at a piece you placed and the grid jumps to it. Look away and it stays where it
was until you look at another piece, so you can turn around and place things against it.
Settings
Press F1 in game to open Configuration Manager, then look for BuildGrid.
| Setting | Default | What it does |
| --- | --- | --- |
| Cycle hotkey | Y | The key that cycles the modes. |
| Mode on load | Off | Which grid is showing every time you enter a world. |
| Radius | 16 | How far the grid reaches from you, in metres. |
| Global spacing | 1 | Metres between global lines. A floor tile is 2. |
| Global grid follows terrain | On | Drape over the ground, or draw flat at your feet. |
| Local spacing | 1 | Metres between local lines. |
| Local offset | 1, 1 | Shifts the local grid within its cell. Half a tile puts lines on tile edges. |
| Line width | 0.02 | Thickness of the lines, in metres. |
| Height above ground | 0.1 | How far the lines float above the surface. |
| Major line every | 2 | Every second line gets the major colour, for counting. |
| Global colour, Local colour, Major line colour | | Pick your own. |
Everything applies live except the hotkey and the mode on load.
Compatibility
Built for the Deep North update. Client-side only, so it does not care what the server runs and it
will not get you kicked by mod checks that compare plugin lists.
Draws with the same technique as Easy Relocate's rings and connector line, so if that shows up for
you, this will too.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: