BoneAppetit
BoneAppetit foods and cooking stations, maintained for Valheim by AWL Gaming.
模組介紹 作者原文
BoneAppetit
AWL Gaming maintained compatibility build for Valheim.
BoneAppetit was originally created by RockerKitten. AWL Gaming maintains this build because the published 3.3.1 package provides content that is still used by Valheim modpacks but needed compatibility fixes. AWL Gaming does not claim authorship of the original foods, stations, assets, recipes, balance, or gameplay design.
What it adds
- BoneAppetit's food progression and creature drops.
- Grill, Griddle, and Prep Table stations.
- Cooking integration, recipes, items, and associated assets.
- Compatibility used by Valharvest when BoneAppetit is installed.
Valharvest integrates with BoneAppetit but does not replace BoneAppetit's own foods or stations.
AWL 3.3.18 maintained release
- Fixed remaining broken textures on BoneAppetit item models, including eggs and dragon eggs.
- Fixed item visual effects that could render incorrectly after shader conversion.
Localization
BoneAppetit ships Translations/English.json as the translation template. Copy it to another JSON file, keep the token keys unchanged, and translate the values. Translation JSON files can be loaded from the Translations folder or beside BoneAppetit.dll so they continue to work with mod managers that flatten package folders.
Installation
Install on both the server and every client that connects to it. Jotunn and BepInEx are required and are declared as package dependencies.
AWL maintenance and support
- AWL Gaming website:
- Maintained source:
- Bug reports for this maintained build:
- Optional support for AWL compatibility maintenance and testing:
Support is optional and is for AWL's compatibility, testing, packaging, and maintenance work on this fork. The mod remains available regardless of support.
Original project and attribution
- Original author: RockerKitten
- Original source:
- Original package:
- Upstream license: WTFPL Version 2, preserved in LICENSE.
The original project README is retained in the source repository as README_UPSTREAM.md for historical documentation and credits.
Source and build
The maintained source is public in the AWL repository above. Build requirements are.NET Framework 4.7.2 targeting support, BepInEx core assemblies, Jotunn, and the game's managed assemblies.
dotnet build.\BoneAppetit.csproj -c Release
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: