balrond humanoidRandomizer

版本 v1.6.1·更新於 2026-09-29

Auto creates set of variants for vanilla skeletons, Rancid, Draugr, Dragur Elite, Fueling, Fueling Shaman

模組介紹 作者原文

💀 Balrond Humanoid Randomizer

Overview

Balrond Humanoid Randomizer transforms Valheim’s humanoid enemies into dynamic, unpredictable encounters.

From skeletons to goblins, every battle is different—enemies may wield random weapons, adopt new combat styles, or unleash powerful magic.

No two fights will feel the same. Whether you’re exploring dungeons or roaming the plains, be ready for unexpected challenges and legendary variants lurking around every corner.

🛡️ Key Features

  • Standard monsters gain new weapons and skills
  • Some can become casters of fire, frost, spirit, lightning, or poison
  • Fully integrated into world spawns, dungeons, and natural spawners

This mod does not add new monster prefabs—

it dynamically augments vanilla monsters.

🐉 Supported Monsters

  • Skeleton
  • Rancid Remains (Poison Skeleton)
  • Draugr (melee and ranged)
  • Draugr Elite
  • Goblin (melee and ranged)
  • Goblin Shaman

🎭 Variant Highlights

Variants range from melee fighters to archers and spellcasters.

⚔ Melee & Weapon Variants

  • Guardian (Mace + Shield)
  • Brute (Dual Maces)
  • Duelist (Dual Swords)
  • Berserker (Dual Axes)
  • Bonebreaker (2H Mace)
  • Swordmaster (2H Sword)
  • Executioner (2H Axe)
  • Reaver (Poison 2H Axe)
  • Mercenary / Fighter (Mixed 1H Weapons)
  • Savage / Pugilist (Fist Weapons)

🏹 Ranged Variants

  • Archer (Standard Bow)
  • Firestarter (Fire Arrows)
  • Sharpshooter (Poison)
  • Coldblood (Frost)
  • Soulpiercer (Spirit)

🔮 Caster Variants

  • Pyromancer (Fire)
  • Cryomancer (Frost)
  • Thundercaller (Lightning)
  • Venomancer (Poison)
  • Cultist (Spirit)
  • Mage (All elements)
  • Cleric (Healing + Spirit/Lightning)

Each variant has 2–6 attacks depending on type.

Casters and archers are more specialized.

🗺 Spawning & Restrictions

  • Goblins cannot wield 2H weapons
  • Draugr Elite mostly use 2H weapons
  • Goblin Shaman only appear as casters
  • Skeletons have biome-based variant restrictions

🔹 Manual Spawn

Use the format:

spawn _Variant_

Examples:

spawn Skeleton_Variant_Venomancer

spawn Draugr_Variant_Mage

spawn Goblin_Variant_Guardian

🏰 Spawner Changes

  • Increased spawn chance for stronger monsters
  • Max stars on natural spawns temporarily 4 (vanilla 2)
  • Spawners now drop better loot when destroyed
  • Supports up to 6-star monsters (requires external star tools to spawn naturally)

💬 Community & Support

  • Join our Discord: Balrond's Den
  • Support on Ko-fi: ko-fi.com/balrond1020

⚙️ Installation & Removal

📥 Install

  • Place the.dll into BepInEx/plugins
  • Launch the game

🗑 Remove

  • Simply delete the.dll
  • Monsters will revert to vanilla on server restart

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

檔案與校驗

檔案名稱
balrond_humanoidRandomizer-1.6.1.zip
檔案大小
18.2 MiB