balrond ElvenFactionsReborn

版本 v0.1.6·更新於 2026-05-20

Elven Factions Mod Made for MoreGaming server custom content

模組介紹 作者原文

🧝 Balrond Elven Factions Reborn - Mod Documentation

Overview

Balrond Elven Factions Reborn is a complete rework and expansion of the

original ElvenNPC by RustyMods. Mod commissioned for MoreGaming Community and their custom Valheim server

Base of mod comes from source code of creator while is being gradually reworked

This version introduces fully independent Elven factions that

dynamically populate the world as hostile-neutral NPC monsters.

Elven Factions Reborn transforms the world into a living battlefield

between rival Elven societies.

The mod adds three rival Elven factions:

  • 🌿 Tree Elves
  • ✨ High Elves
  • 🌑 Drow Elves

Each faction has its own identity, behavior logic, and NPC variants.

🧬 Core Features

🏹 Three Independent Factions

  • High Elves
  • Drow Elves
  • Tree Elves
  • Factions hate each other
  • All factions are neutral toward the player by default
  • They will attack certain monster types
  • They prefer to avoid combat when possible

👥 Dynamic NPC Generation

  • NPCs spawn naturally in the world
  • Each faction has:
  • Male variants
  • Female variants
  • High Elves and Drow Elves include:
  • Ranger type(example HighElfFemale_1)
  • Knight type(example HighElfMale_2)
  • Tree Elves only include Ranger
  • NPCs spawn with a variety of redefined and faction-themed weapons and armors tied to Ranger/Knight types

These NPCs are classified as monster-type entities, meaning they

behave like world-spawned creatures rather than companions but they do have custom made AI that extends basic behavior.

⚙ Configuration

The mod includes a configuration file that allows:

  • Adjusting spawn rates
  • Modifying NPC stats
  • Customizing faction presence
  • Fine-tuning difficulty and balance
  • Edit Name list
  • Edit text that npc says

This allows server owners to tailor faction behavior and world

population.

🧩 Npc Templates

Templates are included for custom NPC creation via mods like KgMarketplace.

Use Prefabs with ID as base model that can be dressed up same as Player:

  • NpcTemplete_Elf_Drow_bal
  • NpcTemplete_Elf_High_bal
  • NpcTemplete_Elf_Tree_bal
  • NpcTemplete_Elf_DrowFemale_bal
  • NpcTemplete_Elf_HighFemale_bal
  • NpcTemplete_Elf_TreeFemale_bal

By default those templates have attached Humanoid and MonsterAI components if you spawn them they will attack with fists anything they find other then player(if not attacked) or Deer

These templates can be used to create custom events, traders, or

additional faction-based content with other npc mods.

🏗 Build Pieces

The mod includes 3 standing lantern banner posts called Posts that will Forces elfish environment:

  • Drow Post -> DarkElvesFortress
  • High Elf Post -> HighElvesFortress
  • Tree Elf Post -> TreeElvesFortress

These serve as thematic decorative structures and faction representation

pieces.

By default they can only be build in admin/debug mode

🧾 Updated Prefab ID List

Old naming conventions have been replaced old items removed and replaced.

✅ Current Usable Prefabs:

Spawnable Monsters (ElfAI)

  • HighElfFemale_1
  • HighElfMale_1
  • HighElfFemale_2
  • HighElfMale_2
  • DrowElfFemale_1
  • DrowElfMale_1
  • DrowElfFemale_2
  • DrowElfMale_2
  • TreeElfFemale_1
  • TreeElfMale_1

Custom Item/Prefab ID

  • NpcArmorHighElfHeavyChest_bal,
  • NpcArmorHighElfRangerChest_bal,
  • NpcArmorHighElfRangerLegs_bal,
  • HelmetHighElf_bal,
  • HelmetHighElfHood_bal,
  • CapeHighElf_bal,
  • NpcArmorDrowElfHeavyChest_bal,
  • NpcArmorDrowElfRangerChest_bal,
  • NpcArmorDrowElfRangerLegs_bal",
  • NpcArmorDrowElfPlateLegs_bal",
  • HelmetDrowElf_bal,
  • HelmetDrowElfHood_bal",
  • HelmetDrowElfHood2_bal",
  • CapeDrow_bal",

Prefabs from orginal version

  • RS_HelmetDrowElfRogue
  • RS_HelmetHighElfCommander
  • DrowBannerPost_RS
  • HighBannerPost_RS
  • TreeBannerPost_RS

Old IDs such as DrowElf_Male_1 are no longer present.

🛠 Compatibility Notes

  • Designed for world integration and server environments
  • Works with spawn-control and world-expansion tools
  • Marketplace-ready via included templates
  • Will conflict with the original ElvenNPC mod

📂 Installation

I

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

檔案與校驗

檔案名稱
balrond_ElvenFactionsReborn-0.1.6.zip
檔案大小
26.2 MiB