Autolocalization
Make all mod interfaces display in your preferred language!
模組介紹 作者原文
🌍 AutoLocalization Engine
Make all mod configuration texts display in your preferred language!
✨ What This Mod Does For You
- 🎯 Native Language Experience - Convert all mod configuration texts to your preferred language
- 🔄 Automatic Detection - Intelligently discovers all text content that needs translation
- 📝 Easy Translation - Simple text editing to complete language conversion
- ⚡ Smooth Performance - Optimized for large numbers of mods, doesn't affect gameplay
- 🌐 Multi-language Support - Supports any language you prefer
- 🛡 Stable & Safe (v1.5.6) - Safer handling of invalid translations and config keys to prevent crashes
🎯 How It Works
Step 1: Automatic Scanning
The mod automatically scans all your installed mods to find text content that needs translation
Step 2: Generate Translation Files
The system creates two files:
- 📄 collected_items.yaml - Contains all original text needing translation
- 📄 translations.yaml - Where you add your language translations
Step 3: Enjoy Native Language Reading
Simply fill in your translations and restart the game to enjoy reading in your native language!
📥 Installation Guide
- Download the mod file
- Extract to your game's BepInEx/plugins folder
- Start the game
- Begin enjoying automatic localization services!
💡 Recommended (optional): Placing this mod early in the load order can help capture more config texts, but it is not required
🛠️ How to Use
First Time Setup
- Start the game - the mod begins working automatically
- Find generated files in BepInEx/config/Autolocalization
- Open the translations.yaml file
- Add your translations using the format: Original Text: Translation
- Save the file and restart the game
Translation Example
The system supports two YAML file formats. You can use either format:
Flat Format (Simple, backward-compatible)
English to Chinese
Graphics Settings: 圖形設置
Master Volume: 主音量
Enable Shadows: 啓用陰影
English to Japanese
Graphics Settings: グラフィック設定
Master Volume: マスターボリューム
Enable Shadows: シャドウを有効にする
English to Korean
Graphics Settings: 그래픽 설정
Master Volume: 마스터 볼륨
Enable Shadows: 그림자 활성화
English to French
Graphics Settings: Paramètres graphiques
Master Volume: Volume principal
Enable Shadows: Activer les ombres
English to Spanish
Graphics Settings: Configuración de gráficos
Master Volume: Volumen principal
Enable Shadows: Habilitar sombras
English to German
Graphics Settings: Grafik-Einstellungen
Master Volume: Hauptlautstärke
Enable Shadows: Schatten aktivieren
English to Russian
Graphics Settings: Настройки графики
Master Volume: Основная громкость
Enable Shadows: Включить тени
Nested Format (Grouped by mod GUID, recommended for large projects)
Grouped by mod GUID for better organization
com.example.mod1:
"Graphics Settings": "圖形設置"
"Master Volume": "主音量"
"Enable Shadows": "啓用陰影"
com.example.mod2:
"Graphics Settings": "グラフィック設定"
"Master Volume": "マスターボリューム"
"Enable Shadows": "シャドウを有効にする"
com.example.mod3:
"Graphics Settings": "그래픽 설정"
"Master Volume": "마스터 볼륨"
"Enable Shadows": "그림자 활성화"
com.example.mod4:
"Graphics Settings": "Paramètres graphiques"
"Master Volume": "Volume principal"
"Enable Shadows": "Activer les ombres"
com.example.mod5:
"Graphics Settings": "Configuración de gráficos"
"Master Volume": "Volumen principal"
"Enable Shadows": "Habilitar sombras"
com.example.mod6:
"Graphics Settings": "Grafik-Einstellungen"
"Master Volume": "Hauptlautstärke"
"Enable Shadows": "Schatten aktivieren"
com.example.mod7:
"Graphics Settings": "Настройки графики"
"Master Volume": "Основная громкость"
"Enable Shadows": "Включить тени"
💡 Tip: The system automatically detects and loads both formats. Use nested format for better organization when managing translations for multiple mods.
When Installing New Mods
- New mod text is automatically added to collection files
- Simply add translations for new content in your translation file
- Save and restart the game to apply changes
⚙️ Configuration
You can configure the mod behavior by
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: