Aicho Custom Audio Enhanced

版本 v1.0.3·更新於 2026-10-07

Reemplaza música, efectos, ambiente y clima con tus propios sonidos. | Replace music, effects, ambience and weather with your own sounds.

模組介紹 作者原文

ENGLISH DESCRIPTION

🎵 Aicho Custom Audio 🎵

Replace Valheim's music, sound effects, ambience and weather sounds with your own, no coding needed: just create folders and drop your files inside. Made from scratch, inspired by Aedenthorn's classic Custom Audio, and compatible with its same folders.

It includes tools to build your sounds in-game: a detector that tells you the name of every sound, a catalog of every sound in the game, listening and volume/frequency tuning from the console, reloading without restarting, and new sounds for the map, the chat and equipping weapons.

If you have any problem or suggestion, join my new discord

🧩 How to use 🧩

The basic idea

The first time you start the game, the mod creates a CustomAudio folder next to its.dll file, with 3 folders inside: Music, SFX and Ambient.

The folder name is the name of the game sound, and the files you put inside are your sounds. If there are several, a random one plays each time.

| Example 📁 | Result |

|:-:|:-:|

| CustomAudio/SFX/sfx_tree_hit/ with your files inside | Changes the tree hit sound |

| CustomAudio/Music/meadows/ with your songs | Changes the Meadows music |

| CustomAudio/Ambient/Forest_day/ with your sounds | Changes the forest's daytime sounds (birds, branches...) |

  • Supported formats:.wav,.ogg and.mp3.
  • An empty folder keeps the original game sound.

How do I find the name of each sound?

Open the console with F5:

| Command ⌨️ | Action |

|:-:|:-:|

| customaudio detector | Every sound playing nearby shows up in the console with its folder name. Do the action (hit, walk, open a door...) and copy the name. Turn it off with customaudio detector off. |

| customaudio catalog | Creates CustomAudio_Catalog.txt next to the.dll with every sound in the game, sorted into sections (Player, Weapons, Animals, Enemies, Bosses...) with a description of each one. Use it inside a world. |

| customaudio play name vanilla | Plays the original sound so you know which one it is. Press Tab to autocomplete names. |

What you can change

| Folder 📁 | What it changes |

|:-:|:-:|

| SFX/ effect_name / | A sound effect: hits, footsteps, creatures, weapons, interface... |

| Loose file in SFX/ with the same name as the original file | Only that specific file. Great for footsteps, which sound different on each surface. |

| Folder starting with _ (e.g. SFX/_footsteps) | Just for organizing: its files work exactly like loose files. |

| Music/ list / (menu, meadows, blackforest, home, combat, boss_eikthyr...) | The music for that place or moment. |

| Music/ Weather + Morning, Day, Evening or Night / | Music for a specific weather and time of day (e.g. ClearNight). |

| Ambient/ Biome, Biome _day or Biome _night/ | The biome's ambient sounds (any time, daytime or night). |

| Ambient/ Weather _loop/ | The continuous background of a weather: rain, thunderstorm, snowstorm, fog... (e.g. Rain_loop) |

| SFX/groundtorch, walltorch, fire_pit, bonfire, hearth, portal | The loops of torches, campfires, hearth and portal. |

| Ambient/ocean and Ambient/wind | The ocean and wind sounds. |

New sounds (that the game doesn't have)

| Folder 📁 | When it plays |

|:-:|:-:|

| SFX/_map_open/ | When opening the map |

| SFX/_map_closed/ | When closing the map (if it doesn't exist, the opening one is used) |

| SFX/_chat_open/ | When opening the chat with Enter |

| SFX/_chat_send/ | When sending a message |

| SFX/_chat_closed/ | When closing the chat without sending |

| SFX/_equip_ type / | When equipping a type of item: sword, axe, battleaxe, club, sledge, knife, spear, atgeir, bow, crossbow, staff, pickaxe, fist, shield, torch, tool, helmet, chest, legs, cape, utility, trinket, ammo |

| SFX/_equip_ Item / | When equipping a specific item (e.g. _equip_SwordIron). It takes priority over the type. |

| SFX/_unequip_ type or Item / | When putting away the weapon or item |

Volume and frequency: settings.txt

You can put a settings.txt file inside any folder:

volume = 1.5

frequency = 0.5

| Option ⚙️ |

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
Aicho_Custom_Audio_Enhanced-1.0.3.zip
檔案大小
472.4 MiB