BloodyBoss
Advanced VBlood world boss system with dynamic scaling, boss mechanics, ability discovery, and visual configuration tool. Create epic encounters that adapt to your server population.
模組介紹 作者原文
BloodyBoss v2.1.5
BloodyBoss is an advanced mod for V Rising that allows you to create dynamic VBlood world bosses with intelligent scaling, progressive difficulty, and extensive customization options. Create epic encounters that adapt to your player base and provide engaging challenges for solo players and large groups alike.
🆕 What's New in v2.1.3
🔧 Critical Fixes
- Boss persistence on server restart - Bosses now properly retain all custom configurations after server restarts
- TeamReference synchronization - Fixed Entity.Null errors with smart team synchronization system
- Cleanup command improved - Now properly clears drop tables to prevent vanilla drops
✨ New Features
- Smart boss recovery - Automatic entity detection and re-linking on server startup
- Deferred reconfiguration - Boss settings are reapplied when players connect after restart
- Mechanic reset system - Boss mechanics automatically reset when boss regenerates to full health
- Minion tracking system - Clones and summons are now properly tracked and destroyed when boss dies
📜 Previous Updates - v2.1.2
✨ New Features
- Item reward notifications - Players now receive private chat messages showing each item received from boss kills
- Customizable item colors - Each reward item can have its own color in chat messages using the Color configuration
🐛 Critical Bug Fix
- Fixed vanilla boss rewards - Vanilla bosses no longer give mod-configured rewards when killed. Only bosses spawned by BloodyBoss will drop the configured items
📜 Previous Updates - v2.1.1
🔧 Bug Fixes & Improvements
- Boss persistence fix - Bosses are now properly validated on server restart, preventing invalid entities
- Hash collision prevention - Using GUID instead of GetHashCode for unique boss identifiers
- VBlood reward prevention - Critical components removed to prevent unintended VBlood unlocks from world bosses
- Server cleanup command - New.bb cleanup command for server maintenance and entity cleanup
- Enhanced clone mechanics - Clones can no longer be consumed for VBlood rewards
📜 Previous Updates - v2.1.0
🎯 Dynamic Scaling System
- Automatic scaling based on online players - bosses become stronger with more players
- Separate multipliers for health and damage scaling
- Configurable caps to prevent overwhelming difficulty
- Real-time adjustment as players join or leave the server
📈 Progressive Difficulty
- Consecutive spawn tracking - bosses become more challenging if they keep spawning
- Escalating rewards for defeating harder iterations
- Automatic reset on successful kills or configurable persistence
- Visual indicators showing difficulty progression
🎭 Phase Announcement System
- Dynamic phase notifications when bosses scale up or down
- Fully customizable messages supporting multiple languages
- Color-coded difficulty levels (Normal, Hard, Epic, Legendary)
- Special effects for high-tier encounters
- Consecutive spawn milestones with unique announcements
🎮 Advanced Command System
New administrative and player commands for enhanced control:
- Boss management - despawn, pause, resume boss timers
- Debugging tools - detailed status and technical information
- Simulation commands - test boss mechanics safely
- Teleportation system - configurable player/admin access to boss locations
- Force mechanics - manually trigger drops, reset kill counters
🎯 Boss Mechanics System
Add special combat mechanics to create challenging encounters:
- Stun Mechanic - Stun players with visual warnings
- AoE Attacks - Create damaging areas with different elements
- Slow Mechanic - Drain energy and slow players
- Absorb Mechanic - Boss drains health or shields
- Phase-based triggers - Mechanics activate at health thresholds
⚙️ Enhanced Configuration
- Modular settings for all new systems
- Per-server customization of messages and behavior
- Granular control over scaling parameters
- Backward compatibility with existing configurations
🏰 Smart Territory System
- Castle detection - automatically detects player-buil
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: