RandomMapGenerator

版本 v1.0.4·更新於 2021-10-04

This mod allows you to generate random maps. For more information visit github page

模組介紹 作者原文

Random map generator

A work in progress project for generating random maps for timberborn.

Unfortunately in order to walkaround source code when a user tries to create a new map, he will create a random one, hence the ability of creating a non-random map is disabled.

Before we load a map to the creator, we create a json file with some hardcoded values and heights generated randomly from algorithm discussed in the next section.

Generating map algorithm

I have prepared a few generators for maps. All of them implement IMapGeneratorModule. In order to switch to an older version of a generator, you need to change the module in TemporaryMapGenerator constructor.

The newest version of the generator is included in that class.

Below I will list all the generators in the orded of newest to oldest:

Simplest map generator

A generator that create a random heightmap of size [w,h]. The size range is [3,5] - modifiable in respected classes.

Installation

In order to install the mod follow the instructions from BepInEx website:

Feedback

If you have any feedback, please reach out to me at discord MSterczewski#0889

Authors

  • @MSterczewski (aka Informati)

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_Timberborn

檔案與校驗

檔案名稱
RandomMapGenerator-1.0.4.zip
檔案大小
33.3 KiB