Custom Assets Library Plugin
By LordAshes and Hollofox, Custom Assets Library Plugin is a new tool to bring TaleWeaver (custom assets) support early
模組介紹 作者原文
Custom Assets Library Plugin
The Custom Assets Library Plugin (CALP) is the successor to EAL and EAR which converts packs to use the TaleWeave Interface.
Supplementary functionality like Auras, Effects, Filters, Transformations, Animations and Sound has been moved to the
new Custom Assets Library Plugin Integrated Extension (CALPIE) plugin.
Installing With R2ModMan
This package is designed specifically for R2ModMan and Talespire.
You can install them via clicking on "Install with Mod Manager" or using the r2modman directly.
This is the Baby Edition for users that don't read the documentation. It defaults to always reregistering assets
so that, if there is a guid change, the assets will be automatically re-registered and the users won't cry about it.
For those of you who do read the documentation please go into your R2ModMan configuration for the plugin and set
the Registration Mode to rebuildIfMissing.
Please note that the configuration files has changed to `org.pluginmasters.plugins.customassetslibraryplugin.cfg`. The
old config file can be deleted so as to not cause confusion in the future.
Player Usage
This plugin used for players allows TaleSpire to search for TaleWeaver content in the R2Modman Directory.
This will allow direct download of TaleWeaver packs via R2Modman.
Use of variants required CALPIE.
Default Keyboard Shortcuts
CALP has a bunch of keyboard shortcuts for triggering additional functionality. The default keys can be reconfigured to other
keys by editing the R2ModMan configuration for the CALP plugin. Keyboard shortcuts are divided into two sub-sections: functionality
triggers and asset spawn modifeirs.
Asset Types
+-----------------+-----------+-------------------+--------------------+--------------------+----------------------------------------------------+
| Kind | Armature | Shader | Transparency | Hide | Comments |
+-----------------+-----------+-------------------+--------------------+--------------------+----------------------------------------------------+
+-----------------+-----------+-------------------+--------------------+--------------------+----------------------------------------------------+
| Any | Yes | From Asset Bundle | Supported | Not Supported | Applies to the armature meshes only |
+-----------------+-----------+-------------------+--------------------+--------------------+----------------------------------------------------+
| Creature | No | TS/Creature | Not Supported | Supported | This is the default for minis |
+-----------------+-----------+-------------------+--------------------+--------------------+----------------------------------------------------+
| Audio | No | TS/Creature | Not Supported | Supported | Mini starts playing audio when place on board* |
+-----------------+-----------+-------------------+--------------------+--------------------+----------------------------------------------------+
| Auras | No | From Asset Bundle | Supported | Supported | Not yet implemented in CAPL |
+-----------------+-----------+-------------------+--------------------+--------------------+----------------------------------------------------+
| Effect | No | From Asset Bundle | Supported | Supported | Used to create minis with non-TS shaders |
+-----------------+-----------+-------------------+--------------------+--------------------+----------------------------------------------------+
| Transform | No | TS/Creature | Not Supported | Supported | Not yet implemented in CAPL* |
+-----------------+-----------+-------------------+--------------------+--------------------+----------------------------------------------------+
| Prop | No | TS/Placeable | Not Supported | Supported | Not yet implemented in CAPL |
+-----------------+-----------+-------------------+--------------------+--------------------+----------------------------------------------------+
| Tile | No | TS/Placable | Not Supported | Not Supported | Not yet implemented in CAPL |
+-----------------+-----------+-----------
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: