Unity Analyzer
Reverse-engineer the Unity Project. Usefull for modding.
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模組介紹 作者原文
Unity Analyzer
Reverse-engineer the Unity Project. Usefull for modding.
The goal is to recreate as many features of the unity editor, so you can analyze and edit game elements in real time.
- Load into a level to start analyzing.
- Right-click to change between the editor and ingame camera.
Unity Editor Cards are build from scripts using my own custom Unity C# EditorCard Generator
Todo
- Add support for more components.
- Show the default loading sprite at the start of the game.
- Prevent the select child button from selecting the ColliderOutlines.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
BepInEx-BepInExPack