ShotSpeedometer
Adds a live MPH/KPH speed readout to the ball's worldspace icon while the ball is in motion.
模組介紹 作者原文
ShotSpeedometer
A small BepInEx mod for Super Battle Golf that adds a live speed readout to the ball's
existing worldspace icon. Whenever your ball is moving, the icon now shows both the vanilla
distance-from-player number and a second line with the ball's current speed in MPH or
KPH. The label hides itself once the ball comes to rest.
The unit follows the game's own Speed Unit setting in Options → General
(KilometersPerHour / MilesPerHour). Toggling the menu setting updates the label live.
Speed is the full 3D rigidbody velocity magnitude, so it matches what real-world golf radars
quote (ball speed, not just horizontal speed).
Installation
Install via r2modman Mod Manager.
The mod is purely visual and only renders for your own ball (or the ball of the player you're
spectating), matching the vanilla worldspace-icon behavior.
Configuration
BepInEx/config/sbg.shotspeedometer.cfg is generated on first run. Available settings:
- Display.HideAtRest (default true) — hide the speed line when the ball is stationary.
- Display.MinSpeedToShow (default 0.3) — speed threshold (in m/s) below which the label
hides when HideAtRest is true. Lower values keep it visible longer at low rolls.
Build / deploy / release
Standard SBG-mod workflow:
dotnet build -c Release # auto-deploys to r2modman Default profile
pwsh tools/package.ps1 # artifacts/Cray-ShotSpeedometer-.zip
gh release create vX.Y.Z artifacts/Cray-ShotSpeedometer-.zip --notes-file CHANGELOG.md
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: