xEdit-完整批量重命名器(包括Mod教程)

作者 Carlos Leyva·版本 v1.0beta·更新於 2020-02-03

這是一個xEdit腳本,可以幫助您重命名物品,武器,魔法等。 我提供了有關如何使用腳本的教程。 如果這是您的第一個重命名模塊,您甚至可以使用本教程!

截圖 共 5 張

模組介紹 作者原文

這是一個xEdit腳本,可以幫助您重命名物品,武器,魔法等。 我提供了有關如何使用腳本的教程。 如果這是您的第一個重命名模塊,您甚至可以使用本教程!

總覽

當我發現我有很多物品像指骨一樣卡住時,我使用的是驚人的出色(並且被嚴重低估了)IFS-浸入式分類。我想重命名它們,但是要更改數百條記錄在後面很麻煩,因此我搜索了可以幫助我完成工作的xEdit腳本,然後發現了這一點:FO4Edit的Delphi腳本

我不是很喜歡對我來說,這樣做似乎是出於通用目的,而不僅僅是重命名,所以我決定從頭開始創建自己的批處理重命名器。

該腳本就是結果。

即使我不喜歡我談論的那個腳本,我也使用與該腳本作者相同的名稱,因此它可以幫助已經熟悉該腳本的人輕鬆使用我的腳本。

特徵

該腳本僅更改記錄的FULL部分(您在遊戲中看到的名稱),而沒有給您修改其他內容的機會。那是一個故意的決定。

區分大小寫的搜索和替換。這樣可以減少意外的結果,並鼓勵統一的命名約定。

用戶友好的界面。我避免將行話稱爲瘟疫,因爲我也是人。

詳細的輸出日誌。因此,您實際上知道更改的內容和方式。

測試模式(默認情況下啓用)。曾經批處理過重命名數百條記錄只是爲了意識到您搞砸了嗎? (男孩,我知道我已經做過很多次了)不再了。默認情況下,該腳本不會進行更改,只需將其記錄下來,這樣您就可以查看您是否會真正獲得所需的內容。確定要進行的更改後,請再次運行腳本,但是這次取消選中“不應用更改”。

熱鍵。最常用的選項是熱鍵。

工具提示。友好的工具提示可以提醒您按鈕的功能。

PDF文檔。因此,您可以查看有關工作原理的詳細信息。一切都在那裏,包括一個示例教程。

我爲完整的新手和有經驗的人制作了本教程,因此,如果您想重命名,但又不知道如何開始,那麼很可能是正確的選擇。

故障排除

我很樂意爲您提供幫助,但是在詢問某些按鈕的用途之前,請閱讀隨附的PDF文檔。

英語不是我的母語。如果您發現一些奇怪的語法,請告訴我,我們將很樂意更改它。

我將此版本命名爲1.0 BETA,因爲我不是100%確信它可以按預期工作。只有99%,因爲我一直使用它來重命名許多東西,並且結果是一致的。野蠻發行將有助於使此腳本更好。

我建議您始終先在測試模式下運行它,以查看腳本是否正在執行應做的工作。如果沒有,請隨時問我。

我願意接受建議,並願意實施這些建議,只要它們與該腳本的原理不衝突,並且可以通過合理的工作量來完成,並且如果您巧妙地使用它的話我的腳本還沒有這樣做。...談到哲學...

哲學

完成此腳本時,只有一個目的:更改您在遊戲中看到的名稱。

如您所見,大多數功能都可以幫助修改器執行自定義排序mod。

我敢肯定,我不會糾結諸如KWDA之類的簽名,這樣……這隻會更改FULL簽名。

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Overview

I was using the astoundingly great (and severely underrated) IFS - Immersion-Friendly Sorting, when I found I had many items that stuck like an thumbsore. I wanted to rename them but altering hundreds of records is a pain in the rear, so I searched for xEdit scripts that could help me do it and I found this: Delphi Scripts for FO4Edit

I didn't really like it. To me, it seems it was done with a general purpose in mind, not just renaming things, so I decided to create my own batch renamer from scratch.

This script is the result.

Even though I didn't like that script I talked about, I called things the same as that script author so it would help ease the use of my script to people who is already acquainted with that script.

Features

This script only changes the FULL part of a record (the name you see in-game) and doesn't give you the chance to modify anything else. That was a deliberate decision.

Case sensitive search and replace. This reduces unexpected results and encourages uniform naming conventions.

User friendly interface. I avoided programming jargon as the plague, because I'm human too.

Detailed output logs. So you actually know what and how it was changed.

Testing mode (enabled by default). Ever batch renamed hundreds of records just to realize you screwed up? (boy, I know I've done it many times) Not anymore. This script doesn't make changes by default, just log them, so you can see if you would get what you actually want. Once you are sure those were the changes you wanted, run the script again but this time untick "Don't apply changes".

Hotkeys. Most commonly used options are hotkeyed.

Tooltips. Friendly tooltips to remind you what buttons do.

PDF documentation. So you can see details on how things work. Everything is in there, including a sample tutorial.

I made this tutorial for complete newbies and experienced people alike, so if you ever wanted to rename things but didn't know how to start, this could very well be the right place.

Troubleshooting

I'm glad to help however I can, but before asking what some button does, please read the included PDF documentation.

English is not my mother language. If you find some weird grammar, let me know and I'll gladly change it.

I named this version 1.0 BETA because I'm not 100% sure this works as intended. Just 99%, because I've been using it to rename MANY things and results are consistent. Releasing it on to the wild will help make this script better.

I suggest you to always run it in test mode first to see if the script is doing what it should. If it doesn't, don't hesitate to ask me.

I'm open to suggestions and willing to implement them as long as they don't conflict with this script's philosophy and can be done with a reasonable amount of work and if my script doesn't do that …

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
xEdit-完整批量重命名器(包括Mod教程)
檔案大小
6.3 KiB
SHA-256
b01c6e1e10549684bf011c9c8d73ac0d72a11791ab292f1e9ad44cbcfe5851ad
入庫時間
2026-10-09 12:00