體積霧
SSE的體積霧/霧
截圖 共 5 張
模組介紹 作者原文
SSE的體積霧/霧
體積霧
該mod給Skyrim特別版帶來了遠距離的體積霧/霧效果。在堅果殼中,這會增加薄霧谷,而不會像標準霧一樣遮蓋峯頂或擦拭天空。它看起來有點像LE的ENB薄霧,但它有幾個關鍵區別。其中一個不需要ENB。
我之所以稱其爲霧而不是霧,僅僅是因爲效果是微妙而恆定的。此方法的主要侷限性是不受天氣或一天中的時間控制。也就是說,它在許多情況下看起來都不錯,並且適應性很好。我花了很多時間來平衡它。
效果是手工放置的。這爲通用霧實現打開了一些大門。實際上,我越做越努力,我越相信可能性確實是無窮無盡的,而我只是從表面上摸索了這種實現方式。我花了更多的時間來正確設置着色器,而不是在遊戲中設計薄霧,但是SSE引擎確實像冠軍一樣發揮這種效果,因此有可能獲得更多的深度,細節和局部效果。::問題/侷限::
•這種效果在遊戲中的融合程度取決於天氣模塊和ENB設置。我的大部分平衡工作都是使用強烈推薦的大教堂天氣和季節。通常,薄霧會使事物變亮。如果您的ENB調到11,您的霧氣也將撲滅。
•儘管這有可能取代Skyrim標準霧,但與它保持組合動態效果最好。
•有時水帶可能會出現。這是一個可解決的問題,因此請報告任何不良情況!
FPS?我沒有引用任何數字,但是在高端系統上,影響很小。土豆可能會烤。有很多優化空間,但我不急於解決。::問答::
往西南看,在一座山上沒有薄霧!
我故意沒有涵蓋所有有關多樣性的內容。總體目的是使霧氣散佈在山谷和山脈周圍。那就是說,如果真的缺少什麼,請告訴我。
ENB霧更好?
我之所以這樣做,部分原因是因爲據說SSE不會發生ENB薄霧。至於更好,則有其優點和缺點。
強/弱/不同版本?
可能,但是我想盡可能先獲得一個基準。
天氣動態?
我沒有計劃,也不知道這是多麼可行。 SKSE可能需要修改遊戲中的靜態變量。
不起作用,我很奇怪
參見下一點。這也是我第一個發佈的mod,所以要好!
卸載
刪除模組再簡單不過了。沒有腳本。::用法::
只要有信譽,我就可以與其他人對此進行擴展。但是請不要發佈您自己的“小改動”。相反,請考慮與我聯繫並直接集成您的更改(也要給予信譽)。
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Volumetric mist
This mod brings large scale distant volumetric mist/fog effects to Skyrim Special Edition. In a nut shell this adds misty valleys without obscuring peaks or wiping out the sky like standard fog does. It looks a bit like ENB mist for LE but it has several key differences. For one it does not require ENB.
I'm calling this mist rather than fog, simply because the effect is subtle and constant. The primary limitation of this method it's not controllable by weather or time of day. That said it looks good in many conditions and adapts well. I have spent a lot of time balancing it.
The effect is hand placed. This opens up some doors that a generic fog implementation does not. In fact the more I work on this the more I am convinced the possibilities are really endless and I am only scratching the surface with this implementation. I have spent more time getting the shaders right than designing the mist into the game but the SSE engine really takes this effect like a champion so there's potential for more depth and detail and localized effects.:: ISSUES / LIMITATIONS::
- How well this effect blends into your game with depend a lot on weather mods and ENB settings. Most of my balancing has been using Cathedral Weathers and Seasons which I highly recommend. Generally the mist will make things brighter. If your ENB is turned up to 11 your mist will be too.
- While this could potentially replace Skyrim standard fog, it really works best in combination with it to keep the dynamics.
- Sometimes banding may appear on water. This is a fixable problem so report any bad cases of it!
FPS? I'm not quoting any figures but on a higher end system the impact is small. Potatoes may bake though. There is a lot of room for optimization but I'm not rushing in.:: Q&A::
Looking south west upon some mountain there isn't any mist!
I intentionally have not covered everything for variety. The general aim is for mist to sit in valleys and around mountains. That said if anything really seems lacking tell me.
ENB mist better?
I made this in part because it has been stated ENB mist for SSE wont happen. As for better there is pros and cons.
Strong/subtle/different versions?
Likely, but I want to get the baseline one as good as it can be first.
Weather dynamics?
I have no plans or know how feasible it is. SKSE probably required to modify statics in game.
Doesn't work and i'm cranky
See next point. Also this is my first released mod so be nice!
Uninstall
Delete mod. Could not be simpler. No scripts.:: USAGE::
I'm fine with others expanding on this so long as credit is given. But please don't post your own 'minor variation' of this mod. Instead consider contacting me and integrating your changes directly (with credit given too).
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。